1.5 Kams and Ohkas (Full Version)

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Warspite** -> 1.5 Kams and Ohkas (1/4/2005 4:22:44 AM)

Are there plans to fix the bugs with Kamikazes and Ohkas in version 1.5 or is this planned for later. I am approaching 1945 in one of my games and would really like to have those forces avaiable for proper use as my enemy is wiping the table with me. [:(]

On a positive note I like the fact that we can now upgrade to what we have available. I have all these A6M2s laying around not being used while all my units w/ A6M5s are sporting 5-10 planes each. I am assuming you can downgrade as well?




rogueusmc -> RE: 1.5 Kams and Ohkas (1/4/2005 4:40:56 AM)

I wish you could downgrade. The only way to do that is to disband letting them come back with no planes in the pool. They will fillout with a plane that upgrades to the one that it is supposed to have.




byron13 -> RE: 1.5 Kams and Ohkas (1/4/2005 5:06:24 AM)

Rogue:

Nice whatever-they-call-it Fan Boy picture. Corsairs sure are a nice looking plane, aren't they. And flying over an Iowa at sunset. Nice.




rogueusmc -> RE: 1.5 Kams and Ohkas (1/4/2005 5:20:43 AM)

It's an artists rendition of the surrender signing in Tokyo Bay. It's in the Nimitz Museum. I cropped it to make the banner. The full image is really nice.

[image]local://upfiles/10891/Tr513241559.jpg[/image]




Mr.Frag -> RE: 1.5 Kams and Ohkas (1/4/2005 6:40:31 AM)

quote:

I wish you could downgrade.


You will be able to soon enough




Tanaka -> RE: 1.5 Kams and Ohkas (1/4/2005 7:17:08 AM)

quote:

ORIGINAL: Mr.Frag

quote:

I wish you could downgrade.


You will be able to soon enough


in the 1.5 patch???




Mr.Frag -> RE: 1.5 Kams and Ohkas (1/4/2005 11:59:30 AM)

quote:

in the 1.5 patch???


Yea, you'll have a fair bit of work to do with your mod. As long as 1 group of an aircraft type exists at some point in time, it is an available choice in that path for upgrade/downgrade.

Note in this shot the A6M2 is set to go to the A6M3a but can also go back to the A5M4

[image]local://upfiles/8185/Sq459394818.jpg[/image]




Honda -> RE: 1.5 Kams and Ohkas (1/4/2005 1:22:52 PM)

Will it be possible to choose your upgrades infinately or will there be a max number of sqds per plane type. If not, Japs would be able to eliminate Oscars from war completely, and Allies would at least triple the number of Corsair sqds. Neither is very historical.




rhohltjr -> RE: 1.5 Kams and Ohkas (1/4/2005 6:46:00 PM)

quote:

ORIGINAL: rogueusmc

It's an artists rendition of the surrender signing in Tokyo Bay. It's in the Nimitz Museum. I cropped it to make the banner. The full image is really nice.



Duh.

[8D][sm=00000436.gif][sm=00001746.gif]
Is membership in that fanboy club still open?
[:D]




Tanaka -> RE: 1.5 Kams and Ohkas (1/4/2005 11:49:06 PM)

quote:

ORIGINAL: Mr.Frag

quote:

in the 1.5 patch???


Yea, you'll have a fair bit of work to do with your mod. As long as 1 group of an aircraft type exists at some point in time, it is an available choice in that path for upgrade/downgrade.

Note in this shot the A6M2 is set to go to the A6M3a but can also go back to the A5M4

[image]local://upfiles/8185/Sq459394818.jpg[/image]


im assuming this is something made especially for us and the AI will not use this???




Mr.Frag -> RE: 1.5 Kams and Ohkas (1/5/2005 4:36:30 AM)

quote:

im assuming this is something made especially for us and the AI will not use this???


Yep, ai will follow hardcoded paths so if you want to go overboard against the AI, you'll be rather brutal. This is a feature add aimed really at PBEM games.




dpstafford -> RE: 1.5 Kams and Ohkas (1/5/2005 4:46:33 AM)

quote:

ORIGINAL: Mr.Frag
Yep, ai will follow hardcoded paths so if you want to go overboard against the AI, you'll be rather brutal. This is a feature add aimed really at PBEM games.

What about PBEM games already in progress?




rogueusmc -> RE: 1.5 Kams and Ohkas (1/5/2005 5:19:06 AM)

quote:

ORIGINAL: rhohltjr

quote:

ORIGINAL: rogueusmc

It's an artists rendition of the surrender signing in Tokyo Bay. It's in the Nimitz Museum. I cropped it to make the banner. The full image is really nice.



Duh.

[8D][sm=00000436.gif][sm=00001746.gif]
Is membership in that fanboy club still open?
[:D]

Membership is limited to 50% of the applicants...[:D]




Mr.Frag -> RE: 1.5 Kams and Ohkas (1/5/2005 10:42:14 AM)

quote:

What about PBEM games already in progress?


Due to the scope and impact of the change, it is *very* unlikely that you'll be able to continue an existing game *and* toggle it on. It will be something both players need to agree to prior to starting a game. The default is off, not on.




2ndACR -> RE: 1.5 Kams and Ohkas (1/5/2005 10:53:55 AM)

quote:

ORIGINAL: Honda

Will it be possible to choose your upgrades infinately or will there be a max number of sqds per plane type. If not, Japs would be able to eliminate Oscars from war completely, and Allies would at least triple the number of Corsair sqds. Neither is very historical.


The heck with historical. If I want history, I will read a book. I do not want to be forced to make the same mistakes the real people made.

Not sure how the Allies will be able to triple the number of Corsair units though. It was primarily a Marine fighter for much of the war. Every Marine sqdrn upgrades to the Corsair sooner or later.

This is called having the ability to truely streamline your production as the Japanese.




dpstafford -> RE: 1.5 Kams and Ohkas (1/5/2005 10:54:32 AM)

quote:

ORIGINAL: Mr.Frag
Due to the scope and impact of the change, it is *very* unlikely that you'll be able to continue an existing game *and* toggle it on. It will be something both players need to agree to prior to starting a game. The default is off, not on.

Wrong answer! You need this to be set default ON for existing PBEM games. Or yet ANOTHER generation of active games are going to have to be flushed down the toilet due to the continuing incompetence of the WITP support team.

Reconsider this.




2ndACR -> RE: 1.5 Kams and Ohkas (1/5/2005 10:58:07 AM)

I have been thru so many re-starts, that a couple more will not kill me. And for this little gem, I will gladly re-start the game.

Then I can really begin to streamline my production from day 1. I would hate to have this option and try to use it in any of my current games. It would really FUBAR my production schedule.




tsimmonds -> RE: 1.5 Kams and Ohkas (1/5/2005 3:08:13 PM)

quote:

Or yet ANOTHER generation of active games are going to have to be flushed down the toilet due to the continuing incompetence of the WITP support team.


Hmm. Recommended reading.... [;)]




Mr.Frag -> RE: 1.5 Kams and Ohkas (1/5/2005 4:28:19 PM)

quote:

Or yet ANOTHER generation of active games are going to have to be flushed down the toilet due to the continuing incompetence of the WITP support team.


Gee, how about 2by3 just scraps the request and moves on to other projects. That suit you better?




sabreman1966mcs -> RE: 1.5 Kams and Ohkas (1/5/2005 6:09:33 PM)

Before everyone gets diverted, is there an answer to the original questions about Kams and Ohkas?




dpstafford -> RE: 1.5 Kams and Ohkas (1/5/2005 6:17:23 PM)

quote:

ORIGINAL: Mr.Frag
Gee, how about 2by3 just scraps the request and moves on to other projects. That suit you better?

Because of the large number of near show-stopper bugs that still plague the game, I find myself surprisingly indifferent to your latest customer service proposal.

For the record, I am not questioning the dedication or the work ethic of the beta testing and support team. But I AM question the judgement of their leaders. And my primary evidence is the horrific patch record of both UV and WITP, with essentially the same guys running the show.




rogueusmc -> RE: 1.5 Kams and Ohkas (1/6/2005 1:28:32 AM)

quote:

ORIGINAL: Mr.Frag

quote:

Or yet ANOTHER generation of active games are going to have to be flushed down the toilet due to the continuing incompetence of the WITP support team.


Gee, how about 2by3 just scraps the request and moves on to other projects. That suit you better?

He's in Ohio Frag...He's closer to you if he feels like jumpin'...he seems froggy enough.




kaleun -> RE: 1.5 Kams and Ohkas (1/6/2005 1:39:39 AM)

Due to the scope and nature of the GAME, I'm not restarting anything!
Now will the Okhas work or not, that is the question. (I'd like to know since Japanese strategy will be totally different if Kamikazes will not work)[8|]




testarossa -> RE: 1.5 Kams and Ohkas (1/6/2005 2:19:47 AM)

quote:

ORIGINAL: dpstafford
And my primary evidence is the horrific patch record of both UV and WITP, with essentially the same guys running the show.


Exaaamples.... Tell us something dirty.[:D]




fbastos -> RE: 1.5 Kams and Ohkas (1/6/2005 3:47:49 AM)

quote:

Or yet ANOTHER generation of active games are going to have to be flushed down the toilet due to the continuing incompetence of the WITP support team.


The games will be restarted due to an improvement, not due to a bug.

I would rather restart my games and see better things on every release rather than just fixing the bugs and see everything else frozen in time.

I always respect the opinion of people I disagree with, but in this case I not only disagree but also respectfully hope that nobody will pay attention to you, as the only way of eliminating your troubles is by eliminating improvements.

F.




pasternakski -> RE: 1.5 Kams and Ohkas (1/6/2005 3:48:22 AM)

quote:

ORIGINAL: 2ndACR

The heck with historical. If I want history, I will read a book. I do not want to be forced to make the same mistakes the real people made.

The idea is to present you with the historical situation and capabilities so that you can measure your performance against what the historical commanders accomplished.

I suggest you read a few of them books - see why them real people made them mistakes. If you doesn't want to be a real people, go be starship troopers.

History forced a lot of mistakes on people. It was tough. Try it.




2ndACR -> RE: 1.5 Kams and Ohkas (1/6/2005 4:49:18 AM)

I have read most of the books on the subject. We are already hearing people scream because the Japanese player uses 5-6 divisions to conquer the PI instead of the 2 1/2 they really used. And the same for Malaya.

That is one of the reasons the Allied players can not match the Historical time line. I will throw the kitchen sink at whatever target I decide to take and steamroller you.

I can not help if the real Japanese commanders were dumba**es and barely used their available forces. I make it known up front to anybody I play that they should not expect me to show up at Midway in June 42 or that I will even attack PH on 7 Dec.

The object of this game to me is to see if I can do better than the real guys. The changes I make in force levels, aircraft production are all to see if those changes would have effected the outcome of the war or will I still get crushed in the end.




fbastos -> RE: 1.5 Kams and Ohkas (1/6/2005 5:24:45 AM)

quote:


The object of this game to me is to see if I can do better than the real guys. The changes I make in force levels, aircraft production are all to see if those changes would have effected the outcome of the war or will I still get crushed in the end.


This point of view has merit.

I nevertheless think that many games allow the gamers to match the historical decisions too easily.

I think that a game should be so hard as that only good gamers could follow the historical timelines, and only a prodigious player could achieve better than historical results.

After all, the real folks were not stupid.

F.




WiTP_Dude -> RE: 1.5 Kams and Ohkas (1/6/2005 5:43:04 AM)

I believe that players should be given the same tools their historic counterparts had and the goal should be to improve upon the historic result.




33Vyper -> RE: 1.5 Kams and Ohkas (1/6/2005 7:09:54 AM)

.....for the love of god would someone answer the initial question????

Will the damn Ohka's work or not?




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