fbastos -> Frag: /norandom switch? (1/19/2005 5:05:04 AM)
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Mr. Frag, Please ignore this if it was already handled. I asked Kid once, and he would ask Mike; now that you're holding the Alamo, let me repeat the question, so it won't be lost on the transition. Could we have a switch like /norandom that would make the random number generator repeatable between saves? The point is that anything that depends on a random number will not be repeatable, and if that anything has a bug, then the bug will not be repeatable. By having a switch that would force the random number generator to repeat the same sequence no matter how many times you load the saved file, you will get a huge improvement on obtaining the repeatable saves that are needed to eliminate the random bugs. Thanks, F.
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