Marauders -> RE: Multi-player process/ Gameplans (3/17/2005 7:52:05 PM)
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quote:
Multi-player is gameplan vs gameplan. Playbook vs playbook. That is the only multi-player option. There is no head to head "coaching the game" play. There will be two player hotseat play. There is no multiplayer internet head-to-head play at this time. quote:
There is a "default playcalling AI" that the game uses, but in multiplay game planning is based on % selection in a given down and situation. That is correct. Maximum-Football uses a system similar to the FBPro system for creating plays and game plans. quote:
Since the games are sim'd in league play (unless you have a HUGE amount of time) the owners get stat summaries for their games. I'm hoping that a text capture of the play by play will be added. Don't know about that yet. I'm not sure of the details of how games are simmed. This was recently changed. The original game sim system had run the complete game without showing the graphics. The stats and scores were identical to a game watched on screen. It wasn't all that fast for large leagues though, so David has changed this to have a short sim of the game. I am unsure if David has allowed an option of the old system to be used, but the changes were made for a quicker sim. quote:
You may be able to distribute "highlight reel" that gets created after a played out game. Not sure if that is possible. The game will show instant replays, but the last time David replied to this in public, there were no saved game highlights for later viewing.
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