larizona55 -> Command Range? (8/18/2005 9:16:26 AM)
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I recently saw the commander editor beta screen and noticed that you can modify the command range of a commander. I have been playing wargames since "God was a Corporal", and have seen this same thing modeled in tons of games. But why? It just seems to be a way to give a better commander a better capability, and thus advantage, over his piers. But if that's the case, why don't we just give them the ability to fly, or leap over tall buildings? What I am getting at is, what is the physical process that gives a commander a better command range? A booming voice? Big hands, so they can be seen at greater distances? Maybe it's just that his couriers have faster horses. Trying to think this through logically, I can't see why we would model one commander on the battlefield as being able to affect units at a range greater, than another leader. I could see that one commander might be more bold/decisive than another. But this is modeled by initiative. I can see that one commander might be more active than another, but the way to model this, is to give them more acitivity points. So short of a courier with a faster horse, I don't see why command radius should be different. Of course, it could also be the use of flags / signaling devices. But this is probably more properly a national or unit characteristic. Thoughts anyone?
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