dereck -> RE: CHS - Did allies get screwed in the air ? (10/18/2005 4:20:29 AM)
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ORIGINAL: ADavidB If the weather is anywhere as "wet" in the CHS version as it is in the Official 1.604 then the Allied player will be lucky to ever have any fighters in the air. [8|] I've got to wonder why anyone would want to play the Allied side of the CHS - it's already hard enough and frustrating enough to play the Allied side of the Official 1.604. And why would someone want to play the Japanese side under these conditions when all the Allies can do is run away as fast as possible for at least the first game year? Ask Tophat how he likes the fact that day after day, month after month I don't let him catch any of my US units? He's bored silly and keeps on asking me to send out the carriers. But why should I when I don't have a chance to win with them? How many folks remember how a year or so ago I posted a thread asking, "Can an Allied Player Win this Game?" and I got jumped on by tons of people. Now you have folks like Nomad making comments like, "If you are the Allied player, and the Japanese haven't reach Autovictory, you are winning." Years ago Pacwar got screwed up by amateurs who wanted to make things both more "historic" and more "playable" so that the Japanese had a "chance to win". Don't fall into the same trap guys... Cheers - Dave Baranyi IF this game was 100% historic there would be no way the Japanese would even come close to being able to win. During the real war even the Japanese High Command knew they couldn't take on the US (yes, just the US who they considered their main rivals in the Pacific) for a long haul. I posted some charts earlier (which I can again if asked), where it showed that within 6 months of the war the US was already outproducing the Japanese in every category. But yet, you have people here who think the Japanese can launch attacks in China, India, DEI, the South Pacific and against the West Coast all at the same time ... and win.
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