RE: Victory Conditions in BoB (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's Eagle Day to Bombing the Reich



Message


otisabuser2 -> RE: Victory Conditions in BoB (12/17/2005 12:40:56 PM)

Hi Nik,

quote:

here's a question....has anyone ever won as Luftwaffe via primarily air superiority, by wearing down FC and damging it's facilities?


By getting a pure AS victory, yes. It's a matter of just hitting 5 or 6 airfields hard. People were boasting on the BTR site that this could be done in one turn. I could only do it in a couple of turns, but I play the cautiously with an eye on losses.

In effect, it's a gamey victory, as much as the power plant one is.

Played an example turn last night. Sent raids to BH and Kenley, did 600 points to one and 300 to the other, shooting the AS level up from 3 to 5. Losses on either side were light. Only used a fraction of the LW.

quote:

Airfields seem to repair fast


No runways repair fast. Service and Comms repair at 1 point per 4 hours ( 6 points per day ).




Hard Sarge -> RE: Victory Conditions in BoB (12/17/2005 6:42:56 PM)

Interesting
I crush 5 of the main AF's and I stick around 4-5 (and have hammered FC pretty good)




otisabuser2 -> RE: Victory Conditions in BoB (12/17/2005 9:43:36 PM)

Yeah, got lucky with doing 100 Comms damage to Biggin Hill. You can't always hit the Comms, but if you do you reap in the extra points.

About every 700 airfield damage points boost you up one AS level. I probably got the boost for the second point through resting much of the LW now I think about it.

Nevertheless. AS starts at 3 ( and a bit ). Each 600 points for a crushed Primary Sector almost add an extra AS level.

It actually doesn't pay to hit other targets as the LW. This only causes casualties from flak and lowers the number of ready plans for next turn. Thus lowering the AS level.




Page: <<   < prev  1 [2]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.6445313