Oleg Mastruko -> RE: The most frustrating feature of TOAW engine (10/24/2005 12:14:05 AM)
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ORIGINAL: ColinWright It all bears a striking resemblance to the 'if God had meant man to fly...' argument. Strikingly, in this case 'God' studiously avoided implying his product was by any means perfect, gave his blessing to those seeking to further improve it, and begged off involving himself on the grounds of other commitments and an inability to recall himself what the hell he had done so long ago... Rather than trying to see TOAW as divinely inspired and perfect as it stands, a more appropriate paradigm would be to regard it as a farm one has acquired. Sure, those weeds can be cleared and some decent pasture created over there. That gate really doesn't work, does it? It's nonsense to try to pretend that the product wouldn't benefit from changes. Now, maybe we really can't raise mangoes here either because as it happens the farm is in Vermont -- but that doesn't mean no changes at all should be implemented. LOL I find your posts truely amusing. You take youself, and all this, too seriously. Besides, what's this thing with god and religious references in most of your posts? [:D] Farm, god, TOAW, Norm, preposterous posts... Yes Norm gave his blessing to MG to continue work on TOAW. But he also said that the code is so complicated, he himself forgot what does what, and what changes he did in his latest patch (he lost the notes and without them he can't remember). Now - all arguments about "early turn ending" and our differences aside - do you REALLY THINK someone can take over the code from Norm, and not make this game into bloody shambles? I will say this, and mark my words. Unless there is some central authority (as in, one man) to regulate the development process, we will see only endless arguments among "community members", which will make this thread ultra-civil in comparison. Game designer (in this case Norm) is not just a programmer and designer, he has the role of this "central authority" and makes game, basically, to his own liking. Since he seems not to be interested in further development of TOAW, worst case scenario I can imagine is "democratizing the game" to the point where everyone gets his way (be it me or you or us both or whoever). Hopefully, this will not happen, if for no other reason than because the code can be understood and changed by only one man... We will see a patch or two, bringing relatively modest improvements, some new scenarios, perhaps new graphics here and there, and that will be that. Which is perfectly fine by me BTW. O.
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