Hard Sarge -> RE: What we need (12/26/2005 1:52:02 PM)
|
Well one hassle is, Tac air was still used for Stat targets, and in the game that means RR's and we do have anti Troop strikes, interdiction, and hopefully we will be able to add bridges for the planbe types, that one is HARD but one hassle we have in a game is the Wastage, if you are not losing planes as fast as they did in Real Life, we get a stock pile built up and want to use them, also, the game does not take into effect, war weary planes, even the best planes only lasted so long and then were pulled out for parts, for scrap, for form up planes or for unit hacks, how do we model that ? another hassle is, in RL, the air war was much bigger then even BTR is, it may get even bigger, and it will still not be as big as the real deal what restickions should we make ? the US flew GB planes, the GB flew US planes, FB's changed to Med bombers, Fighters changed to fighter bombers (the GE, ground attack planes were used for bomber intercept, heck, there are reports of Stukas attacking bombers in 1943 !, GE bombers were seen to shadow US bomb raids) what and how is realistic for a game ?
|
|
|
|