Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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ORIGINAL: Glen Felzien Neilster, that is great to hear. Sometimes I wonder if we are self destructing up here in Canada but then we go and win hockey gold to help pull everyone together again! Steve, terrific job on the CW units and thanks for making the Canadians (and the rest) uniform in interior colour. Regarding the abbreviations, I was able to make em all out. Just took a moment to consider the controlling power on one of them. About the Indian para unit, that is the correct interior colour yes? Yes. The design protocol is that airborne unit types (there are a couple) get the light blue interior regardless of anything else (country, unit size, elite). The same applies to the light green for marine units. The reason for this is that those two unit types have special movement abilities (paradrop and invade from transports) which the players will want to be especially cognizant of. Elite units have white interiors except for the Commonwealth member nations (I was in the minority on that decision). Divisional units have a color that is specific to each major power, though artillery types (artillery, AA, AT) all have the same light blue as the airborne (running out of colors there). Of course Communist China is different as is also the SS. And don't forget that the countries with light base colors need to be handled differently. One of my copies of WIF has all the units in a large, clear, plastic bag. If you shake it up, you can see all the pretty colors. The units in MWIF are like that. Actually, when you play the colors are helpful. Since I made the changes, I find setting up the Russians and Germans for Barbarossa much easier because I can identify unit types immediately - I never accidentally try to stack 3 corps/armies in a hex anymore. The wide diversity of colors is less apparent in any one theater of operations too, because inevitably several of the major powers are not present.
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Steve Perfection is an elusive goal.
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