alfrake
Posts: 70
Joined: 9/6/2005 Status: offline
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quote:
ORIGINAL: Przemcio231 I just can't play the way he dose with stacking most of my Air force in One or two Places... the game should prohibit that from happening like putting all 4E from the whole map in one place... I think your biggest problem is you are considering the game a historical simulation. Its not. Its a game based on history. If Japan plays purely historically, they should get their asses kicked, as they historically did. According to the game design, a level 6 airfield is roughly rated at 150 airplanes. Without being overly full. There's nothing wrong with stacking that many on the base. If you overstack it it should hurt operational efficiency, theoretically just like history. Admittedly, I'm really sure not how much it hurts in the game to overstack an airfield. To me, the only serious question is if your opponent is abusing the command assignments. If he's flying bombers assigned to CenPac out of DEI, he's abusing the system. In my opinion, that's wrong. But its not something that can easily be fixed by the game code, it has to be handled by player convention. Again, in my opinion, not all agree. Yet if he pays the political points to move them to SE Asia, he should be free to blow you apart. Its not like the B-17s have any value elsewhere. Its just that players know that while historical commanders refused to admit it. As others have said, if the allies send significant airplanes forward in Jan 1942, you should slaughter them. Your airplanes should be where they can kill allied airplanes. Otherwise your airplanes are in the wrong place. Finally, where is your fleet? Even the baby KB is capable of putting a dent in allied air raids and 8 BBs erase an airfield.
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