Ideologue
Posts: 47
Joined: 12/14/2004 Status: offline
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quote:
ORIGINAL: Tanaka Great idea! This would also help get rid of and prevent the huge massing of planes at single bases and over the top air battles with hundreds of planes and rediculous results that comes with that.... For this purpose, it'd be a lot easier just to remove the 250 avsupport cap, and require an avsupport point per engine, or if you wanted to be more complicated some number based on durability or bombload or a combination thereof, instead of per plane. Requiring PP's to reorganize task forces, or to move aircraft within a theatre, is a bad idea. What if you're moving A6M2s(for example) to Rabaul from Rangoon, and you do it by air. Should you have to pay for the four different bases they have to hopscotch across to get there? And Mike's point about supply and resource convoys stands. Even a regular resource convoy may require reorganization all the time, due to torpedo hits, the program's inability to not sail it into a war zone or player's inability to establish proper waypoints (maybe that's the 1.8 surprise , I'd dig it). I could see some minor cost for committing capital ships to an air combat, surface combat or bombardment task force, but that's about it. PPs for changing preparation target? You'd think there'd be more of a political price to throwing troops at a base with no prep at all.
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