michaelm75au
Posts: 13500
Joined: 5/5/2001 From: Melbourne, Australia Status: offline
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In my youth, I started to make a program on my little TRS80 to do the book-keeping for Wacht Am Rhine(sp?) from SPI. Got way too complicated for the limited memory in my PC. But it was the way to do things. Let the PC keep track of the strength loss, supply state, location, add CRT table, etc. And update each unit after moving/combat. Took time to move counter, update PC. Did something similiar with Terrible Swift Sword (?Gettyburg battles) from SPI. Spent a lot of time playing SPI games and reading their magazines. Michael quote:
ORIGINAL: Apollo11 Hi all, Can someone, please, explain to me how in this day and age someone would still like to play board game instead of game on computer? BTW, I think that authors of that (and other monster board games) should have invested just a little more time/effort and transfer it to computer. They already have the "heart" of the game (i.e. rules) and they already have the graphics (maps, cards with icons) - why not simply transfer this to computer and, without AI of course, create perfect PBEM or hot seat game? Leo "Apollo11"
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