Drongo
Posts: 2205
Joined: 7/12/2002 From: Melb. Oztralia Status: offline
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quote:
ORIGINAL: el cid again quote:
I think you misunderstood. When I said testing strongly suggested that the max speed factor influenced air combat, I meant that it did so not as a component of the aircraft's manueverability factor but on it's own. That is, changing the max speed of an aircraft while leaving it's manuever rating untouched will tend to alter the aircraft's effectiveness in air combat in the same direction as the speed change, ie increase an aircraft's listed max speed (not manuever) and it's effectiveness in air combat will tend to increase. I understand (and understood) your meaning. I am treading on thin ice and must be guarded in my response: that is not how the routine works. My knowledge is not based on analysis - it is based on technical fact about the routine. The speed field is NOT used at all for this purpose. I fully accept you have been told something about that particular routine but I still strongly suggest that an aircraft's max speed rating on it's own is very influencial in determining air combat results. From what I've seen of your comments, you imply that a manuverability factor (possibly a differential) is used to determine whether an aircraft can attack another aircraft and possibly the conditions of that attack. Without knowing the actual details of what you were told, I am wondering whether the manueverabilty factor used in the routine is actually a different value to the listed manueverabilty rating from the d/base and is instead a calculated variable passed to the routine that is based on multiple factors, only one of which is the manueverability rating for aircraft as listed in the database. If that is not the case, then perhaps max speed is one of the factors used to influence conditions prior to the determination of whether an aircraft can attack and then again immediately afterwards when determination is made whether an aircraft can evade an attack. The reason I'm suggesting this is because testing of air combat in WitP (up to and including the current release) has shown when all other factors are equal (including listed manueverability for opposing aircraft), that a difference in listed max level speeds between opposing aircraft will show a favourable trend in results for the faster aircraft. That means that an aircraft's listed max speed rating plays its part in determining the outcome of air combat in WitP, just like an aircraft's listed manueverability rating does. I would strongly recommend you take this on board when deciding on your aircraft stats and not just assume that an aircraft's listed manueverability in the game is the primary factor of air combat. quote:
[It may have some other function, such as when calculating the chance of an intercept to see if there is air combat at all. It may only be so the plane data charts look right to players.....I will say this again - and I am not guessing - speed is in the routine ONLY insofar as it is a component of maneuerability. As I outlined above, an aircraft's listed max speed may or may not be one of the factors used in the calculation of the "manueverability" variable used in the routine you mention. If you are suggesting listed max speed is not used in that particular routine then I'll accept that but then suggest it must be in other air combat routines that you have not seen. As I said, my testing experience indicates it's there somewhere. On the other hand, when you talk about about speed being a component of manueverability, do you mean (as you suggested with your formula (speed/10 etc)) that the speed has already somehow been built into the listed manuever ratings of aircraft in the database? Your formula certainly failed to show any connection between an aircraft's listed max speed and listed manuever for the stock Matrix database, a database designed specifically with the game routines in mind. Either way, I feel that you may be making some assumptions without all the relevent information (much like I have to ) and would certainly suggest some basic testing occur before you go further. Perhaps something simple like combat between two identical aircraft types and then run it again but this time give one of the aircraft a big increase in it's max speed (something like 100 extra speed should prove whether or not listed speed plays any direct role in air combat). You might be surprised. Good luck anyway.
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