zuikaku
Posts: 135
Joined: 5/20/2005 From: Legrad, Croatia Status: offline
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Never played WITP on very hard settings until now, but some things are rather annoying. Especially the AI's inabillity to properly react "if you are not playing historically". I don't mean about those turn 1 teleportations, but about taking the allied bases which were not historically taken. thatway, if I dig in Jamshadespur, the AI will not react at all. If I take Midway, the AI will never trie to retake it. An, if Japan takes Noumea the AI freezes. I think that it's impossiple that they programmed AI in such a stupid way . Shouldnt AI raid the forward bases (no matter are they on historyline, or further), and occasionally trying to surprise attack less defended rear areas. At least that was the case in the "Pacific war" which was programmed more than 10 years ago by the same man. I find it impossible (and rather dissapointing) if they have downgraded AI in such a way I mean, this is a game, and why shouldn't we be able to try to overextent ourselwes risking to get our a***s kicked. Instead, the AI freezes. I played "Pacific war" a lot, and such things didn't happened. So, if anyone has a lot of games vs. AI, please send me yours experiences. I really don't have time to play PBEM games, so, I'm stuck with the AI. And ,therefore, I hope it's capable of reacting to my "nonhistorical" operations THX in advance
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