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RE: Schedule problems w/ 12 team league

 
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RE: Schedule problems w/ 12 team league - 4/30/2006 1:04:38 AM   
Magnum357

 

Posts: 613
Joined: 4/22/2005
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quote:

ORIGINAL: Deltadog

I have not tried to run the season yet, so far all appears to be working correctly with this edit. Teams are entered in the schedule using numbers 1,2,3---12 instead of team names. When viewed in the game, the names are shown just as is the case with the schedules it creates.



Yes, this is something I was trying to solve with my schedule utility, but I haven't figured out how to do it yet. Right now, when you schedule games with my utility, you only see the numbers of each team selected. I wanted to make it where the team names are displayed but I haven't had much success yet. So, once I release my utility, I hope you don't mind the names of Teams not showing up.

I haven't worked on the Utility Lately (been a bit busy with other things) and I'm trying to build in a simple Team Schedule Output system so that it would print out a .TXT file of a teams schedule. This is probably the most toughest part to code as the game can allow for quite a huge number of different Schedule Dimensions.

(in reply to Deltadog)
Post #: 31
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