Charles2222
Posts: 3993
Joined: 3/12/2001 Status: offline
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quote:
ORIGINAL: juliet7bravo I don't see it as a ding on the Glen or the IJN, but rather on the games search routines. The bottomline is that a sub isn't an aircraft carrier, and a single Glen isn't a squadron. Fix the air search routines, cut down its use somewhat in a realistic manner, and the Glen is "fixed". The sea state thing is an issue that affects almost every facet of seaborne ops. Seaplane ops, ASW, carrier ops, even amphibious ops. How often was weather/sea state a burning issue for amphibious ops? Every time, no exceptions. Yet we can pull up offshore, no matter what time of year, no matter what the weather or seas are like, and start tossing troops over the side. It's funny how nobody complains of the Pete, and yet as the game stats go it's even less capable than the Glen, if, supposedly that is the reason it's not supposed to do searches. I can't say how bad the search routine is off, but I think we have seen other instances of the farce of how easy subs are/were spotted. It doesn't seem there's anything unusual for the Glen itself in that it had heightened capabilities to spot as compared to other craft of the same range, so from that viewpoint there's no reason to touch it at all. Your response suggests that the entire search business is off, and of course if that is true, then the Glen should be left alone. It may not be a CV, but a single plane (and some of the subs have more than one) still had it's purpose, however small that may or may not had been in real life. It could be said that the Glen, or indeed any single plane (or small number anyway) is actually flying a search mission, or a recon if you will, several times a day, and in the case of the Glen that would be none too surprising (just temporarily ignoring any difficulties there may be with it being sub-based for a minute) because of the range being so short. Get a Mavis to fly out 17 hexes and how many searches can it make within it's longer range? Not as many for the Glen and it's shorter range. Naturally, you could run the Mavis for the shorter Glen range and achieve the same amount of searches (but for longer periods over the area), and indeed the manual talks of increasing odds with a shorter range of longer-range planes. In any event I'm not too sure anyone has a firm grip on just how the Glen may be exceeding the game's treatment of other search aircraft, whereas if they did they would have some way of conveying that it's just too good. Some of the documents in this thread have more than proved that this plane wasn't just shut up because it didn't work, or that they were worried about spotting ships in the open sea with it. Aside from the basic game search routine being ascewed or not, people just have to accept that they were wrong about the plane having no use, no matter how irritating it is. One thing I am curious about though. Suppose you send a Glen out, or any plane, and it goes to it's maximum range. If a single surface ship is at a hex beyond that range, does it ever get seen? And working off of that, what are the odds in this example, if we send Glen out to range three, and the ship is it the first hex? There may not be any difference between if a ship is at range one-three as to whether it's paicked up, but I would've thought that each hex would have a somewhat different percentage, in which I suppose hex three would be the weakest. That is one thing that the anti-Glen complaintants haven't figured out though, if indeed many think it detects at far too high a rate, is that they do not know at what range the Glen was set, nor where the sub is necessarily, such that if the sub was just one hex away, the Glen could be in the air longer and returning for more fuel at a higher rate, perhaps somewhat similar to what a Mavis might pick up from a maximum range of five or so. So you see my friends, this is the way the IJN gets back at the Allies for the future atomic bomb, they annoy them with little gnats clandestinely spotting their ships in places they don't want their ships spotted. The IJN secret weapon has been revealed. The enemy can face the annoyance or surrender. Those are the IJN terms.
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