ChezDaJez
Posts: 3436
Joined: 11/12/2004 From: Chehalis, WA Status: offline
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quote:
Don`t we have these scenario`s already. Just choose " NO " to PDU`s and yes to computer control for production. Use scenario 15 Historical first move. That should give an historical feel to the game. If you want to unbalance it just add some of the options such as PDU`s or production on. That would be great if Japanese production was correctly modeled in the first place. And the problem you have in modeling production is that it was historically dynamic, not static... and largely dependent upon the importation of oil and resources. The problem with AI production for both sides is that it is static... the same amount of aircraft every month. It should be dynamic reflecting the ebb and flow of battlefield needs. So turning over production to the AI will also result in an ahistorical game. Chez
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Ret Navy AWCS (1972-1998) VP-5, Jacksonville, Fl 1973-78 ASW Ops Center, Rota, Spain 1978-81 VP-40, Mt View, Ca 1981-87 Patrol Wing 10, Mt View, CA 1987-90 ASW Ops Center, Adak, Ak 1990-92 NRD Seattle 1992-96 VP-46, Whidbey Isl, Wa 1996-98
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