Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Good Advice...

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> The War Room >> Good Advice... Page: [1]
Login
Message << Older Topic   Newer Topic >>
Good Advice... - 6/30/2006 10:29:16 PM   
Dr. Foo


Posts: 666
Joined: 8/31/2004
From: Honolulu, Hawaii
Status: offline
Here is a good article for newbies:

http://www.warfarehq.com/articles/toaw_articles/climbingtoaw.shtml

I love the title:

Climbing the TOAW Learning Curve:
Ten Tips to Keep You From Becoming a PBEM Sacrificial Lamb


It is not for TOAWIII but I think most still applies.


_____________________________

*Warning: Dr. Foo is not an actual doctor.
Do not accept or follow any medical advice*
Post #: 1
RE: Good Advice... - 6/30/2006 11:22:39 PM   
Veers


Posts: 1324
Joined: 6/6/2006
Status: offline
Tip 4 seems...gamey. Can that still be done in TOAW III?

< Message edited by Veers -- 6/30/2006 11:47:01 PM >


_____________________________

To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.

(in reply to Dr. Foo)
Post #: 2
RE: Good Advice... - 6/30/2006 11:42:16 PM   
JAMiAM

 

Posts: 6165
Joined: 2/8/2004
Status: offline

quote:

ORIGINAL: Veers

Tip 4 seems...gamey. Can that still be donw in TOAW III?

It is not gamey, nor is it a bug. It is a TOAW III feature. See the manual on page 19, section 8.2.9, second bullet.

When we redesign the turn sequence to do away with P1/P2 asymmetries, this clumsy workaround will be changed. However, we deliberately left that engine behavior in, and classified it as a feature, to rectify the detrimental effect that disallowing the action would have against P2.

(in reply to Veers)
Post #: 3
RE: Good Advice... - 6/30/2006 11:44:15 PM   
Veers


Posts: 1324
Joined: 6/6/2006
Status: offline
Well, I stand corrected and shall use it as often as I can, then. :)

EDIT: Also, thanks for the manual reference.

< Message edited by Veers -- 6/30/2006 11:46:27 PM >


_____________________________

To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.

(in reply to JAMiAM)
Post #: 4
RE: Good Advice... - 7/1/2006 2:43:53 AM   
kfmiller41


Posts: 1063
Joined: 3/25/2003
From: Saint Marys, Ga
Status: offline
That is a good article, I printed it out and will be using it to try and survive the Fire in the East game I am in as the Russians

_____________________________

You have the ability to arouse various emotions in me: please select carefully.

(in reply to Veers)
Post #: 5
RE: Good Advice... - 7/1/2006 3:02:27 AM   
fei_hung

 

Posts: 21
Joined: 6/20/2006
Status: offline
Some good advice Indeed .....thanks

_____________________________

My TOAW III PBEM Record

1SV , 1 DRAW ,8 On Going !!

(in reply to Dr. Foo)
Post #: 6
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> The War Room >> Good Advice... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.656