Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

San Fran Repair points question

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> San Fran Repair points question Page: [1]
Login
Message << Older Topic   Newer Topic >>
San Fran Repair points question - 7/16/2006 7:57:42 PM   
Wolfpack_MatrixForum

 

Posts: 181
Joined: 3/1/2004
From: Raleigh,NC
Status: offline
I have 1 CV and 2 AKs damaged in San Fran. 3 pts, 1pts and 1pts sys damage.

3 turns ago 260 repair points. 3 turns later no sys points repaired and still 260 repair points.

Anybody know why the points aren't accumulating?
Post #: 1
RE: San Fran Repair points question - 7/16/2006 9:38:15 PM   
Big B

 

Posts: 4870
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
From Baron Munchausen:
"Gentlemen, aren't you going to repair those ships?!"
"No sir....it's Wednesday.."

(in reply to Wolfpack_MatrixForum)
Post #: 2
RE: San Fran Repair points question - 7/16/2006 9:55:59 PM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Any other ships in port?  Any upgrades due?  Are the ships disbanded or just docked?

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Big B)
Post #: 3
RE: San Fran Repair points question - 7/16/2006 10:03:18 PM   
Wolfpack_MatrixForum

 

Posts: 181
Joined: 3/1/2004
From: Raleigh,NC
Status: offline
Plenty of ships in port with zero damage. Upgrades maybe not sure but I have never seen a ship upgrade and repair those points all in one turn. No new ships with sys damage are showing in the list.

Update: 4th turn CV down to 2 with the AKs repaired. Points at 250. This makes more sense. Maybe I had a union strike or something.

(in reply to dtravel)
Post #: 4
RE: San Fran Repair points question - 7/16/2006 10:43:58 PM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
If you read the handy dandy manual, things get even murkier.

From section 12.4:
If the shipyards unused (points) are greater that the durability of the ship being repaired, the repair rate is doubled and repair points equal to the durability of the ship are expended.

Now, what does it mean that the repair rate is doubled? I guess 0 * 2 still equals 0?

(in reply to Wolfpack_MatrixForum)
Post #: 5
RE: San Fran Repair points question - 7/16/2006 10:49:11 PM   
MarcA


Posts: 1181
Joined: 3/2/2005
From: England
Status: offline
What I have seen happen is that ships can accumulate a point of sys while in dock.

I have also seen cases where a ship has accumulated a point of sys and had it repaired the same turn by RP expenditure. So the RP can go down and the sys points of all ships remain the same. The drop in RP in these cases has always been equal to a ships endurance, or rarely, combination of ships endurances.

_____________________________


(in reply to Nomad)
Post #: 6
RE: San Fran Repair points question - 7/16/2006 11:17:37 PM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
My tracking a couple months ago showed that it costs DUR+20 Shipyard Repair Points to repair one point of SYS damage.

As to Nomad's question, ignore what the manual says.  Its misleading.  Inherent repair and Shipyard repair are unconnected.  If the inherent repair roll succeeds, one point of SYS damage is repaired.  If the Shipyard repair roll succeeds, one point of SYS damage is repaired.  Each roll is made twice a day.  That's it.  There is no connection between the two that I can observe or confirm.  And what the program observably does trumps documentation every time in my book.

I never observed in my tracking disbanded ships taking routine damage.  I wasn't tracking ships in docked TFs but in a couple of game months tracking half a dozen Repair Shipyard equipped ports I only once had RPs expended that I couldn't track to a disbanded ship.  So I'd say the chances of what Mantill describes happening are extremely slim.  Not impossible, but definitely a rare zebra.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to MarcA)
Post #: 7
RE: San Fran Repair points question - 7/16/2006 11:46:52 PM   
MarcA


Posts: 1181
Joined: 3/2/2005
From: England
Status: offline
Geoff

I have some tracking data of my own which I will send you soon. It is a rare occurence but does happen on occasions.

_____________________________


(in reply to dtravel)
Post #: 8
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> San Fran Repair points question Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.547