Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

SIGINT Formulas Cheat Sheet

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's World at War: A World Divided >> The War Room >> SIGINT Formulas Cheat Sheet Page: [1]
Login
Message << Older Topic   Newer Topic >>
SIGINT Formulas Cheat Sheet - 11/18/2006 1:24:40 AM   
Protagonist

 

Posts: 31
Joined: 10/27/2006
Status: offline
Do you remember word problems in middle school? Some people were really good at copying down the formulas and some people said: "Ask me the question already!"

For the latter group, here are the SIGINT formulas:

1. If Random (Security) > Random (50) then opposing player loses a spy.

2. If Random (Security) > Random (Defending SIGINT *8) then opposing player loses 1 SIGINT.

3. If Random (Attacking Spies) > Random (Defending Security *3) then research progress is exposed.

4. If Random (Attacking Spies) > Random (Defending Security *3) then production units are exposed.

5. If Random (Attacking Spies) > Random (Defending Security *3) then SIGINT screen is exposed.

6. If Random (Attacking Spies) > Random (Defending Security *4) then that region is exposed (check for all regions).

7. If Random (Attacking Spies) > Random (Defending Security *3) then lower WR range bracket increased by 1 (unless minimum of range already at real value).

8. If Random (Attacking Spies) > Random (Defending Security *3) then higher WR range bracket decreased by 1 (unless maximum of range already at real value).

9. If Random (Attacking Spies *2) > Random (Defending Security) then technology can be pillaged.

10. If Random (Attacking Spies) > Random (Defending Security + 5) then gain 1 research point in technology you are behind in.

11. If Random (SIGINT) > Random (Defending Security) then gain +1 to attack for that unit (repeated for all units in battle.

So you know where everyone starts:

GERMANY
Security - 10; SIGINT - 6; vs Japan - 0; vs Russia - 4; vs China - 0; vs W. Allies - 6;

JAPAN
Security - 8; SIGINT - 4; vs Germany - 0; vs Russia - 3; vs China - 6; vs W. Allies - 6;

RUSSIA
Security - 15; SIGINT - 5; vs Germany - 9; vs Japan - 9; vs China - 9; vs W. Allies - 9;

W. Allies
Security - 8; SIGINT - 10; vs Germany - 3; vs Japan - 2; vs Russia - 3; vs China - 2;
Post #: 1
RE: SIGINT Formulas Cheat Sheet - 11/18/2006 2:09:05 AM   
christian brown


Posts: 1441
Joined: 5/18/2006
From: Vista, CA
Status: offline
Sweet!

_____________________________

"Those who would give up a little liberty for a little security deserve neither and will lose both."
~ Thomas Jefferson

(in reply to Protagonist)
Post #: 2
RE: SIGINT Formulas Cheat Sheet - 11/18/2006 2:21:05 AM   
GKar


Posts: 617
Joined: 5/18/2005
Status: offline
Very interesting - thanks!

(in reply to christian brown)
Post #: 3
RE: SIGINT Formulas Cheat Sheet - 9/29/2007 9:30:10 PM   
goodtimes

 

Posts: 9
Joined: 6/10/2007
Status: offline
Has anyone made up a chart showing the different odds of random(x) being > random(y)? (The idea would be to compare some of the espionage #s to see the odd of different things happening in the game).

(in reply to GKar)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's World at War: A World Divided >> The War Room >> SIGINT Formulas Cheat Sheet Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.594