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Help My Transports wont move

 
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Help My Transports wont move - 1/7/2007 10:14:48 PM   
gordon.hazelton

 

Posts: 6
Joined: 4/4/2005
Status: offline
I cannot get my transports to move - what am I doing wrong. They just sit in port fully laden

I have tried everything I can think of changing to do not unload and they jsut sit there turn after turn.

They show the correct destination hex and you can see the troops/supplies on board

This even happened to me whilst playing the tutorial - any suggestions
Post #: 1
RE: Help My Transports wont move - 1/7/2007 10:50:51 PM   
TulliusDetritus


Posts: 5521
Joined: 4/1/2004
From: The Zone™
Status: offline
I never had this problem before. Humm, the AI is in charge of some strategic zones?

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a nu cheeki breeki iv damke

(in reply to gordon.hazelton)
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RE: Help My Transports wont move - 1/8/2007 12:20:51 AM   
kaplumber

 

Posts: 17
Joined: 11/27/2005
From: NC
Status: offline
You probably have some zones under computer control which will cause this and alot of other jacked up problems.

(in reply to TulliusDetritus)
Post #: 3
RE: Help My Transports wont move - 1/8/2007 1:36:40 AM   
1EyedJacks


Posts: 2244
Joined: 3/12/2006
From: The Eastern Sierras
Status: offline

quote:

ORIGINAL: gordon.hazelton

I cannot get my transports to move - what am I doing wrong. They just sit in port fully laden

I have tried everything I can think of changing to do not unload and they jsut sit there turn after turn.

They show the correct destination hex and you can see the troops/supplies on board

This even happened to me whilst playing the tutorial - any suggestions


Tug boats. U need Tug Boats to get those fully-loaded heavy ships away from the dock and safely out of the harbor... And watch the tide... @ low tide you can ground some of those damned ships - which is not a good thing.



(I'm sorry - I just simply couldn't resist - )


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TTFN,

Mike

(in reply to gordon.hazelton)
Post #: 4
RE: Help My Transports wont move - 1/8/2007 5:03:59 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
Try clicking 'undock'

If that doesn't work....change the home port of the TF to the base you wish to travel too, then hit the "return to [current assigned home base]" button


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Post #: 5
RE: Help My Transports wont move - 1/8/2007 9:19:44 PM   
Rainer

 

Posts: 1210
Joined: 11/21/2000
From: Neuching, Bavaria, Germany
Status: offline
I am really tired of these useless "blame the AI" remarks.
If you don't understand the problem or don't know a solution just refrain from posting, please.
It's simply a shame to confuse new players with this kind of rubbish postings.
Rainer

(in reply to kaplumber)
Post #: 6
RE: Help My Transports wont move - 1/8/2007 10:21:07 PM   
TulliusDetritus


Posts: 5521
Joined: 4/1/2004
From: The Zone™
Status: offline
Rainer, it is a FACT that when some strategic zones are under AI control, transports may do "weird" things. This never happened to me because I never let the AI in charge. But I have read many many posts about this topic. And of course, many "experts" or "gurus" were saying that (as you can see, we are not talking about my worthless experience). Everything seems ok: "they show the correct destination hex and you can see the troops/supplies on board". So what could be wrong? The "AI in charge" problem is merely a POSSIBILITY.

So, should I send you my password so that you may edit/delete my worthless messages at will?

Keep dreaming!!


It's 100% free, you know

So again, is by any chance the AI in charge?

P.S.:
and one more thing. I, at least tried to "help", you just assaulted this thread to abuse us poor souls who "blame" the innocent, pure AI (Peace Be With It, by the way). Who's being constructive and who's being destructive? For all I care, no reply is needed from your part. You better ignore my posts: you don't like, do NOT read!

EDIT: oh, I didn't notice the "rubbish" word, my friend. Thanks god abuse is not allowed here. But I'm certain you would appreciate my vitriol. You are safe though

< Message edited by TulliusDetritus -- 1/8/2007 10:47:45 PM >


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a nu cheeki breeki iv damke

(in reply to Rainer)
Post #: 7
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