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RE: Question for Shaun re future of pbp

 
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RE: Question for Shaun re future of pbp - 1/19/2007 5:39:37 AM   
JimboJ

 

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Joined: 10/8/2005
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I'm just curious... does Shaun still do all the work on the game?  Since its owned by Matrix now, can't they hire a professional writer and maybe another programmer to work on the PBP?

(in reply to jeremy7227)
Post #: 31
RE: Question for Shaun re future of pbp - 1/19/2007 6:31:50 PM   
Amaroq

 

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Joined: 8/3/2005
From: San Diego, California
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The typical arrangement between developer (Shaun) and publisher (Matrix) retains both creative control and license to the source code in the hands of the developer. That way, the developer can change publishers if things aren't working out, without having lost the house.

However, publishers do sometimes contribute in similar ways to what you describe; when Jim Ginden published FOF through EA, EA had him integrate with a contract UI-design team that did some of the UI work, leaving Jim to concentrate on the simulation engine.

(in reply to JimboJ)
Post #: 32
RE: Question for Shaun re future of pbp - 1/19/2007 9:10:59 PM   
timtellean1

 

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Shaun owns and maintains control of the complete PureSim game.

(in reply to Amaroq)
Post #: 33
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