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Japanese Air Unit Fatigue on Turn 1

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Japanese Air Unit Fatigue on Turn 1 Page: [1]
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Japanese Air Unit Fatigue on Turn 1 - 3/1/2007 7:05:14 PM   
KDonovan


Posts: 1157
Joined: 9/25/2005
From: New Jersey
Status: offline
How come when new orders are put in to Japanese airunits on turn one they jump up to 15 fatigue points. Is this a bug...or was this a feature of the game?

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RE: Japanese Air Unit Fatigue on Turn 1 - 3/1/2007 8:21:53 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
feature me thinks... to prevent Japanese to fly day by day in the opening rounds and maximise their air potential to Uber level

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