Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

F6/F7

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> F6/F7 Page: [1]
Login
Message << Older Topic   Newer Topic >>
F6/F7 - 3/3/2007 10:27:20 PM   
Legun

 

Posts: 209
Joined: 4/22/2006
From: Cracow, Poland
Status: offline
There is nothing about the tool in "What's New" file. Is the problem with event's ID already fixed?
Post #: 1
RE: F6/F7 - 3/3/2007 11:01:43 PM   
ralphtricky


Posts: 6685
Joined: 7/27/2003
From: Colorado Springs
Status: offline
quote:

ORIGINAL: Legun
There is nothing about the tool in "What's New" file. Is the problem with event's ID already fixed?

Problem?

F6/F7 exports events into an XML format and allow you import them back from XML. I wouldn't recommend trying to edit everything in XML, but for making small corrections, or figuring out what's going on, it should be excellent.

At some point, there should be some tools to use it too.



_____________________________

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
---
My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.

(in reply to Legun)
Post #: 2
RE: F6/F7 - 3/4/2007 4:36:30 AM   
Legun

 

Posts: 209
Joined: 4/22/2006
From: Cracow, Poland
Status: offline

quote:

ORIGINAL: ralphtrick
Problem?


There was a problem noticed by sstevens, AFAIR - an exported file shown internal value in a case of event numbers, not these values shown by Event Editor. So, all numbers of events were reduced by 1: Event 100, activated by Event 1 and activating Event 101 was shown as Event 99, activated by Event 0 and activating Event 100.

OK - It seems that you don't remember that you had made a change here ;). I've tested it and results are:

1) F6 creates "Scenarioname Event.evt" xml file now, instead of txt file created by the previous version.
2) The problem described above is partially fixed. The event is shown this way, now:
Event 100, activated by Event 1 and activating Event 100

"Event ID" and "CONTINGENCY" values are correct. "VALUE" is still an internal value, not this value shown in Event Editor.

(in reply to ralphtricky)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> F6/F7 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.922