Mike13z50
Posts: 344
Joined: 1/29/2007 From: New Orleans Status: offline
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I regularly buy the following: Engineer: Siege troops Baggage Train: Artillery and Sharpshooters Sharpshooters: 1 per division, although once I had 3 divisions of Whitworth Sharpshooters with Baggage Train. Smokeless Powder: Artillery Quality Horses: all cavalry Horse Artillery: Heavy Cav Signal Corps: Light Cav and flanking brigades Bde Artillery (and Gatling Guns): Heavy Infantry Scouts: 1 per division Medics: occassionally for the 20% reduced casulties (I haven't played disease yet) Ballon: 1 per army I tried slaves with digger units, but it didn't seem worth it. I'll occasionally buy a Zouve for a LU with low experience. The Military band doesn't seem worth the price. I've never bought brigade cavalry, because I rarely charge. Pioneers don't seem worth the slot, if I'm adding something I go with one of the others. Why not combine Engineers and Pioneers? It would make Engineers, which you must buy for sieges, more valuable in HW. For the few forts I upgrade, I always go with Bombproof, and either Breastwork or Abatis. I've never used any of the other slots. The most valuable attributes would be Bde Artillery, Sharpshooter, and Baggage Train, the most necessary is Engineer.
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