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The Dolittle raid

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Tech Support >> The Dolittle raid Page: [1]
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The Dolittle raid - 4/10/2007 5:00:25 AM   
jwinter

 

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Can WITP duplicate the Dolittle raid of April 42? How do you base B-25s on the Hornet?
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RE: The Dolittle raid - 4/10/2007 5:13:34 AM   
wdolson

 

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You could start them on the Hornet at the start of a scenario, but the game won't load B-25s onto a carrier as far as I know.  I think El Cid was talking about creating something like that for RHS, but I don't know what happened to the idea.

The Doolittle Raid was basically a promotional stunt and didn't really do any significant damage, so it was left out of the design.

Bill


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WitP AE - Test team lead, programmer

(in reply to jwinter)
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RE: The Dolittle raid - 4/14/2007 8:43:22 AM   
CEDeaton


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The name says it all - the Do Little raid

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Semper Fi,
Craig

It's always pilot error. Sometimes the idiot just doesn't know how to fly a broken aircraft.

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RE: The Dolittle raid - 4/14/2007 6:42:09 PM   
jwilkerson


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quote:

ORIGINAL: jwinter

Can WITP duplicate the Dolittle raid of April 42? How do you base B-25s on the Hornet?

]

No.



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AE Project Lead
New Game Project Lead

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RE: The Dolittle raid - 4/14/2007 7:10:38 PM   
erstad

 

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In the SPI monster game of War In the Pacific (roughly the same scale as WitP) there were special rules for a Dolittle raid, but the primary effect was to increase Japanese fighter garrison requirements in the Home Islands for the rest of the war. Not a big deal.

Those are the kind of "chrome" in the special rules that's easy for a cardboard chit game, but would be far more headache than value for a computer game.

(in reply to jwilkerson)
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