victorhauser
Posts: 318
Joined: 5/29/2000 From: austin, texas Status: offline
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I don't want to belabor this issue, but the bug I've reported (in this thread yesterday and in other threads in weeks past) has nothing to do with unit type, unit size, hit %, experience, terrain, warhead size, or any other factor that might modify a unit's chance to inflict casualties.
What I'm saying is that on occasion during every SPWaW game I've ever played from v1.0 to v2.3, every now and again one of my units will go on a killing spree for that turn and hit with every single weapon it fires. I've had bazooka teams (BigJim can verify this one since I killed one of his Tigers in a PBEM with this one), tanks, halftracks, rifle squads, etc. all go on killing sprees at various times. In the same game that I reported my average US rifle squad wiping out a Japanese elite Type A squad that was in-cover in rough terrain in 5 shots, I had an M3 Command Car (fire control of 0) do the same thing several turns earlier. It was a veteran unit that started the turn with 6:6:6 shots firing against a Japanese Type A squad in-cover on a hillside at 5 or 6 hex range. Bang-.50cal hit, bang-.30cal hit, bang-.30cal hit. Now at 5:5:5 shots. Bang bang bang, .50 .30 .30 all hit. Now at 4:4:4. Bang bang bang, three more hits. Now at 3:3:3. Bang bang bang, three more hits. Now at 2:2:2. Bang bang bang three more hits. Now at 1:1:1 and the elite in-cover Japanese Type squad (250% toughness) is all gone. 5 shots, 15 weapons fired, all 15 weapons hit, all with under 10% to hit displayed.
As John T said, sometimes one or more of my (and his) units simply cannot fail--they hit with each and every weapon they fire that turn. No matter what. I've seen it happen at least once in every game of SPWaW I've played.
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VAH
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