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Enemy Unit Identification

 
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Enemy Unit Identification - 9/2/2000 12:22:00 AM   
hhsohn

 

Posts: 60
Joined: 7/21/2000
From: Walnut, California, USA
Status: offline
This is just a suggestion, but is it possible to add in a unit identification check in addition to spotting ability? Rather than revealing the exact type of enemy's unit as soon as it is spotted, it'll be reported as generic infantry, armor, artillery, etc. untill the spotting unit passes unit id check. It'll add more suspense to the gameplay if this is possible...

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- 9/2/2000 12:30:00 AM   
bluesdawg

 

Posts: 8
Joined: 8/31/2000
From: Leesburg, VA.
Status: offline
What a great idea!!! (of course i have no idea how hard it would be to implement.) ------------------ ------------------------------------------------------------------------- "It takes a lot to win a war....to lose one it takes everything you have"

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------------------------------------------------------------------------- "It takes a lot to win a war....to lose one it takes everything you have"

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- 9/2/2000 1:09:00 AM   
Fuerte

 

Posts: 314
Joined: 6/14/2000
From: Helsinki Finland
Status: offline
This has been done in Combat Mission. It goes even further, there can be "sound contacts", i.e. enemy units, which have only been heard, not seen.

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- 9/2/2000 1:18:00 AM   
Paul Vebber


Posts: 11430
Joined: 3/29/2000
From: Portsmouth RI
Status: offline
Not able to do all that, but did reduce the initel on enemy infantry - you now only know in general how many men byt he icon, the "number" on emeny units is gone...

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