a white rabbit
Posts: 2366
Joined: 4/27/2002 From: ..under deconstruction..6N124E.. Status: offline
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quote:
ORIGINAL: Szilard quote:
ORIGINAL: Fungwu "TOAW truck is a tool for changing the movement rate of the divisions. It's not one actual truck" Huh? So divisions have phantom trucks that only exist in the 7th dimension? Man, you blew my mind. It's true, though. You have to design the rest of the unit first, then add in just enough transport to give the "right" result. Dunno why things were designed this way (something to do with behavior on the defense?), and I've never been sure how it squares with traffic congestion. Eg in a France 40 scenario I'd want German infantry divisions to be relatively clumsy formations on the move, with long road-clogging waggon trains, major obstacles to panzer formations if allowed to get in front of them. But I'm not sure if they will actually behave that way, if they're designed with just enough transports to give the right mobility. Anyway, it's one of those things which should be talked about in the manual, but isn't. IIRC, it actually took quite a while before scenario designers twigged to it, back in the day. ..you could try Bioeding an infantry squad that needs transport and add that as part of the division, the additional porters/horses/trucks would add to the div size..
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..toodA, irmAb moAs'lyB 'exper'mentin'..,..beàn'tus all..?,
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