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All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> Adjusting fort values. Page: [1]
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Adjusting fort values. - 11/17/2007 6:07:38 AM   
Scona


Posts: 55
Joined: 7/24/2004
From: Central AB, Canada
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Can the base values of fortresses be raised over a 100 point level? I would like to make both Fort Monroe and Pickens harder to take due to the terrain on which they were each placed; in Monroe's case behind a marsh while Pickens was at the end of a long sandspit. Historically both these places were easily held by the Union because their geography made it hard for the South to mount any sort of seige.

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"Everything else being equal, the army with the best looking uniforms usually losses." Murphy's law of military history.
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RE: Adjusting fort values. - 11/18/2007 2:47:56 AM   
ericbabe


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Joined: 3/23/2005
Status: offline
I'm not entirely sure off the top of my head what the code does with fort strengths above 100 in the data file.  I don't think it would hurt to try modding that.



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RE: Adjusting fort values. - 11/18/2007 7:19:19 PM   
Scona


Posts: 55
Joined: 7/24/2004
From: Central AB, Canada
Status: offline
Where do you go to adjust the fort values amongst the game folders?

_____________________________

"Everything else being equal, the army with the best looking uniforms usually losses." Murphy's law of military history.

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RE: Adjusting fort values. - 11/18/2007 7:22:14 PM   
Gil R.


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Joined: 4/1/2005
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It's the ACWStart.txt file (best edited in Excel or a similar spreadsheet program). Note that one such file exists in the main "Data" folder (for the "standard scenario") and then copies are found in each scenario folder. So any changes you like would have to be copied into the other files.

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RE: Adjusting fort values. - 11/19/2007 4:55:42 AM   
Scona


Posts: 55
Joined: 7/24/2004
From: Central AB, Canada
Status: offline
Followed your lead and found the relevant file "ACWstart". You can change the fort values there to percentages higher than 100. I think I will start experimenting with increasing the numbers for Monroe and Pickens; if that doesn't cause a game crash then I will research some of the other forts for strength increases (or decreases) based on their sites or construction.

_____________________________

"Everything else being equal, the army with the best looking uniforms usually losses." Murphy's law of military history.

(in reply to Gil R.)
Post #: 5
RE: Adjusting fort values. - 11/23/2007 9:15:56 PM   
Scona


Posts: 55
Joined: 7/24/2004
From: Central AB, Canada
Status: offline
Update on fort defense experiment.
I increased the values of Monroe and Pickens and fired up an 1861 scenerio under the new Beta update. Pickens was besieged and the first reduction showed a decrease from the 500% value I had applied to 86%. So simply increasing the percentage number doesn't appear to override the 100% ceiling in this column. Still looking at other options for some kind of improvement in these forts defense values.

_____________________________

"Everything else being equal, the army with the best looking uniforms usually losses." Murphy's law of military history.

(in reply to Scona)
Post #: 6
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