Apollo11
Posts: 24082
Joined: 6/7/2001 From: Zagreb, Croatia Status: offline
|
Hi all, quote:
ORIGINAL: treespider In essence each CV has a fixed number of torpedoes that are carried...much like the Sortie number For land based torpedo planes particular Air HQ's can "purchase" torpedoes using supply points. The air unit then only need be within Command range of the Air HQ to carry torpedoes, assuming some other conditions are met as well. If the Air HQ has no torpedoes then the torpedo planes have none to carry...to get more the Air HQ simply clicks Get more and the requisite supply points are removed from the base. That's the reader's digest version. Is this the final versio of what will be in WitP-AE regarding torpedoes? If yes than this is GREAT and most welcome news - thanks guys for this added realism!   Leo "Apollo11"
_____________________________
Prior Preparation & Planning Prevents Pathetically Poor Performance! A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF P: UV, WitP, WitP-AE
|