Ron Saueracker
Posts: 12121
Joined: 1/28/2002 From: Ottawa, Canada OR Zakynthos Island, Greece Status: offline
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What do people think about this idea? I wrote it in the Air thread but thought it might be cogent here as well. IMO, AF damage models are too simplistic. No matter what size, 1-10, they are viewed as a single entity. I'd change it so that each numerical increment is a seperate entity (lvl 10 airfield has ten actual seperate airfields). As such, each lvl has to be knocked out, not just a single airfield that happens to have a size 10 capability. Added to this, the AF's levels do not get smacked from the highest to lowest, but can take damage simultaneously (ie Rabaul is a lvl 9 AF...after a B-17 strike the damage might look like this 1: 50% runway, 12% service; 2: 2% runway, 41% service) Knockout one level, it becomes a lvl 8 field until repaired, not a smouldering ruin as we have now. This should make AFs much more resilient to both air and bombardment attacks.
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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
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