BShaftoe
Posts: 77
Joined: 6/22/2005 From: Oviedo, North of Spain Status: offline
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quote:
ORIGINAL: Flying Tiger SigInt should be available ON THE MAP, not just on the sigint screen. ie. if you scroll over an enemy base on the map that you have some sigint for it should include that info on the screen. Actually, I think SigInt reports should be embedded inside savegame, so only each legitime owner could seen them... and then, if he wishes, he could export to a text plain file the current SigInt for that turn. IIRC, SigInt files are generated when you replay the Combat Save n1 save slot to see combat reports, animations, and all those thingies. Also, talking about allied sigint being underrated, I agree... it should be a kind of selector, like reinforcements schedule: three position for Allied SigInt (Historical: LOTS of information, Reduced: actual implementation, Balanced: let's play a scenario in which both sides have equal cryptologic knowledge and everybody use one time pads).
< Message edited by BShaftoe -- 4/22/2008 6:13:24 PM >
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