Flying Tiger
Posts: 496
Joined: 3/11/2008 From: ummmm... i HATE that question! Status: offline
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quote:
quote: ORIGINAL: Herrbear quote: ORIGINAL: Flying Tiger ... Also, not sure if this is the correct forum, but could you PLEASE address the malaria issue. Definetly units IN COMBAT shuold suffer serious degradation from malaria zones (as they do) but secure areas far in the rear which are reasonably developed (at least to Port 3, AF 3) should not. I do not want the tedium of rotating base forces in and out of rea areas just beacause they are in a malaria zone. For the sake of the game lets just pretend (!) that some of the personnel in that unit are being sent off for R&R so the unit itself can stay where it is without slowly falling to a 0 support, 0 air support situation!!!! IIRC bases are malaria free if combined air and port = 10. That rule never worked unfortunately 2 problems: 1. the rule does not work!! 2. The rule does not make sense!! Yes, if a unit is IN COMBAT (ie. guys are spending their time crawling through swamps with leeches in their ears and snakes in their boots, getting bitten by a million mosquitoes, etc, etc, etc...) then there needs to be a morale penalty. BUT if the unit is happily living out the war in some small remote base (maybe a port 0, AF 0 - so max of 3 and 3) they should not be penalised - they are sleeping in huts under mosquito nets, spending their days catching waves (and the odd fish), and DDT has killed all the local bugs. Sounds like a holiday to me!! So i think the combined port+AF total of 10 is wrong - 6 should be fine - for NON combat units NOT in combat. any arguments? (and yes, i know i was exaggerating the conditions slightly, but you get the picture...)
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