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Militia casualties

 
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Militia casualties - 12/12/2007 10:17:52 PM   
von Curow

 

Posts: 89
Joined: 6/20/2000
From: Plymouth (Massachusetts)
Status: offline
I think this was already posted but I couldn't find it. I just wanted to confirm it in case it hasn't been confirmed.

Fought a battle against France. After Round 2 France had 3i, 1c, 17m. They took 9 casualties in Round 3. The computer reported French losses for the round as 3i, 1c. Although the morale loss was higher than normally allows militia losses to be taken during a battle, the rule allows militia losses to be accrued if no other factors are available to take as losses.

Especially since militia are still counted for the purposes of causing casualties!
Post #: 1
RE: Militia casualties - 12/13/2007 12:36:24 PM   
prielo

 

Posts: 24
Joined: 12/8/2007
From: Berlin, Germany
Status: offline
I posted it here:

http://www.matrixgames.com/forums/tm.asp?m=1641661

but didn't get any reply... :(


Greets

Patrick

(in reply to von Curow)
Post #: 2
RE: Militia casualties - 12/13/2007 1:44:35 PM   
Monadman


Posts: 2085
Joined: 12/6/2005
From: New Hampshire
Status: offline
Sorry guys, I put it on my list of things to check out but kept putting it off. Marshall got the report but he may need a file for it. I’ll set up some test battles today and see it I can duplicate your find so that we can get this fix in for the upcoming patch.

Thanks

Richard


_____________________________


(in reply to prielo)
Post #: 3
RE: Militia casualties - 12/13/2007 3:37:16 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Hey guys:

I did find a problem with the code that could have caused this BUT I have not duplicated the issue yet nor confirmed the fix. We're working it...

_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to Monadman)
Post #: 4
RE: Militia casualties - 12/15/2007 3:27:09 AM   
DCWhitworth


Posts: 676
Joined: 12/15/2007
From: Norwich, England
Status: offline
Just to add my voice to this, I have encountered this issue twice now.

(in reply to Marshall Ellis)
Post #: 5
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