steveh11Matrix
Posts: 944
Joined: 7/30/2004 Status: offline
|
quote:
ORIGINAL: Ron Saueracker quote:
ORIGINAL: Ron Saueracker Personally, I'd rather have the player control of production be removed from the game all together! What is this, Age of Empires or Total Annihilation? The only thing the player should have control of is getting the supplies and resources needed for the economy to the necessary points...none of this fantasy crap. Again...any chance we can have a choice between the add water and stir instant Japanese fantasy model and a simple historical production rate, possibly improvable on a limited scale if Japan infuse more raw materials into the major manufacturing centres? It seems every time something is added, it benefits the Fantasy Island fans...PDU for example. Many of us were against it because we knew what would happen (WITP would become more of an Age of Empires type game and less a wargame), but of course it was added because it satisfied the What If Fantasy clubbers...a more vocal, whiny group than those out for a wargame with some historical basis I suppose, and guess what?...of course it turned WITP into Age of Empires, The Wrath of Kimono and now PDU is viewed as a failure and rarely toggled on. So, how about it? It would take next to no effort to provide this historical variant. Thanks I'd love this, please. Even if I *am* a "What if..." player. I find the Japanese production model in WitP opaque, and would dearly like to turn it to AI (historical) control - in other words, act as an Admiral/General, not a Government. (PDU - a guilty pleasure... ;) ) Steve. Steve.
_____________________________
"Nature always obeys Her own laws" - Leonardo da Vinci
|