Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Game speedup suggestion

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Tech Support >> Game speedup suggestion Page: [1]
Login
Message << Older Topic   Newer Topic >>
Game speedup suggestion - 1/11/2008 10:01:36 PM   
gwheelock

 

Posts: 563
Joined: 12/27/2007
From: Coon Rapids, Minnesota
Status: offline
If a player has NO naval corp on map; skip their naval turn.
(Prussia has no naval corp; no corp = no navy; no navy = no need for naval movement/combat)

(As France; I also intent to apply this concept to the British )


The same principle could also apply to land; except that it would
have to be no corp AND no besieged garrisons (that could [theoretically] "attack-out")
(possible for some countries at the start of enforced peace terms - either all troops in
garrison to save $ on corp maintenance or Prussia saving both $ AND MP)
Post #: 1
RE: Game speedup suggestion - 1/11/2008 10:59:43 PM   
DCWhitworth


Posts: 676
Joined: 12/15/2007
From: Norwich, England
Status: offline
I don't think I've ever seen a nation have no corps on the board. Mostly because you can't put guard and cavalry into garrisons. But even if you *did* have that situation they'd have had to have purchased no corps counters in the previous reinforcement phase which is unlikely. The naval phase idea makes sense though.

How about in a PBEM game having a way of indicating at the end of your phase that you wish to skip one or more forthcoming phases ? I can forsee plenty of situations where a player would have no reason to play a diplomatic or especially a reinforcement phase.


_____________________________

Regards
David

(in reply to gwheelock)
Post #: 2
RE: Game speedup suggestion - 1/11/2008 11:01:21 PM   
Jimmer

 

Posts: 1968
Joined: 12/5/2007
Status: offline

quote:

ORIGINAL: gwheelock

(As France; I also intent to apply this concept to the British )


Sure, sure. I understand your desires. But, can't it wait until after tea time?

_____________________________

At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

(in reply to gwheelock)
Post #: 3
RE: Game speedup suggestion - 1/12/2008 12:28:44 AM   
AndrewV

 

Posts: 14
Joined: 12/20/2007
Status: offline
quote:

As France; I also intent to apply this concept to the British)

As Prussia I have applied this concept to the French and British.

(in reply to Jimmer)
Post #: 4
RE: Game speedup suggestion - 1/12/2008 12:57:56 AM   
DCWhitworth


Posts: 676
Joined: 12/15/2007
From: Norwich, England
Status: offline

quote:

ORIGINAL: AndrewV

quote:

As France; I also intent to apply this concept to the British)

As Prussia I have applied this concept to the French and British.



No you just think you have, because as Prussia you wouldn't recognise a ship if you saw one

(in reply to AndrewV)
Post #: 5
RE: Game speedup suggestion - 1/12/2008 1:22:26 AM   
gwheelock

 

Posts: 563
Joined: 12/27/2007
From: Coon Rapids, Minnesota
Status: offline

quote:

ORIGINAL: DCWhitworth

I don't think I've ever seen a nation have no corps on the board. Mostly because you can't put guard and cavalry into garrisons. But even if you *did* have that situation they'd have had to have purchased no corps counters in the previous reinforcement phase which is unlikely. The naval phase idea makes sense though.

How about in a PBEM game having a way of indicating at the end of your phase that you wish to skip one or more forthcoming phases ? I can forsee plenty of situations where a player would have no reason to play a diplomatic or especially a reinforcement phase.



Then you never saw ME (as Austria) right after a rather THOROUGH mauling by France in one of the boardgames that I played. ALL of the guard & cav were dead. Since I
had surrendered & had 18 months before the next bout; I didnt need to build anything
except Infentry for about 9 months & thus had NO corp on map for about 14 months
(9 all I + 5 before the cav actually started showing up). This was a significant chunk of change.

Oh and PURCHASED (but not placed) counters don't count because you can't place them
until REINFORCEMENT & I'm talking about skipping MOVEMENT (& combat) steps

(in reply to DCWhitworth)
Post #: 6
RE: Game speedup suggestion - 1/12/2008 1:56:07 AM   
DCWhitworth


Posts: 676
Joined: 12/15/2007
From: Norwich, England
Status: offline

quote:

ORIGINAL: gwheelock

Then you never saw ME (as Austria) right after a rather THOROUGH mauling by France in one of the boardgames that I played. ALL of the guard & cav were dead. Since I
had surrendered & had 18 months before the next bout; I didnt need to build anything
except Infentry for about 9 months & thus had NO corp on map for about 14 months
(9 all I + 5 before the cav actually started showing up). This was a significant chunk of change.

Oh and PURCHASED (but not placed) counters don't count because you can't place them
until REINFORCEMENT & I'm talking about skipping MOVEMENT (& combat) steps



Fair point about the counters. I wasn't thinking straight.

I agree that the situation of not having counters on the board *can* happen, I just think it is sufficiently rare not to be worth bothering with a program change.

_____________________________

Regards
David

(in reply to gwheelock)
Post #: 7
RE: Game speedup suggestion - 1/12/2008 2:02:06 AM   
gwheelock

 

Posts: 563
Joined: 12/27/2007
From: Coon Rapids, Minnesota
Status: offline
I agree that the land phase is probably not worth spending a lot of programming time on
(my case was a rather rare one); but the Naval condition is GUARENTEED to occur for
Prussia for at LEAST a year (& possibly the entire game).

(in reply to DCWhitworth)
Post #: 8
RE: Game speedup suggestion - 1/12/2008 2:08:46 AM   
Grognot

 

Posts: 409
Joined: 12/7/2007
Status: offline
Prussia can have fleets to control in January, 1805.  It's not particularly likely, but it's possible.

(in reply to gwheelock)
Post #: 9
RE: Game speedup suggestion - 1/13/2008 5:42:05 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Skipping the naval phase for Prussia might be a good idea.
Skipping the reinf phase if nothing is available is a NO-NO. I know this from experience. This was one of the first things that the testers tagged me for a while back!



_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to Grognot)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Tech Support >> Game speedup suggestion Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.047