Joel Billings
Posts: 32265
Joined: 9/20/2000 From: Santa Rosa, CA Status: offline
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quote:
ORIGINAL: ph4n Ok, I'll fire away a couple: 1. Regarding the previous question (FoW/knowing enemy overall strength): what is the logic behind that? Shouldn't there be some uncertainty regarding enemy total strength? 2. Is it possible to see the existence of cav/art in a stack (your own or enemy's if scouted) without selecting said stack? From the screenshots I would say no, the cavalry icon is used as a (the) generic force icon. I'm thinking in the way of WaW - if only inf is present, use inf. icon; if armor also, use that. 1. Good question. We elected to leave total forces available in World at War/A World Divided and War Between the States (even with FOW on). With the Civil War it's hard to know what to fog up and what not to fog up given information publicly available to each side in the newspapers. We knew we wanted players to have to work at getting information on where the forces were, with the focus on cavalry. We also knew we wanted a mechanism to fog up the abilities of the leaders (thus the various random and unknown leader options). We didn't really feel the need to fog up the total forces. Now surprisingly I can't remember any of the testers bringing this up as an issue (I could be wrong, but I really don't remember it being raised during testing). If we were to randomize it somewhat, it's hard to say if it would have much impact on the play of the game. Feel free to start a new thread in this forum to discuss this. 2. The symbol you are seeing is the "Leader" symbol (2 horses with a flag). It takes priority and it's the one you're likely to see, as there is usually a leader in areas with units. If you look back at the first map screenshot I posted in this thread you'll see small infantry, cavalry and artillery symbols to the right of the leaders. You will see a symbol in each area where there is at least one unit of the given type. There is a way to turn these off in the preferences, and you'll notice I turned these off in later screenshots. In order to get details on what's in a stack, you simply mouse over the stack and you'll see information on what's in the area at the bottom of the screen. Notice in the screenshot you can see the known enemy forces in Paducah, 15 Infantry, 11 Militia, 8 Artillery, 3 Mounted, 1 Heavy Artillery, 40 Supplies (and 9 leaders). Notice the ghost symbol. This means that there are more units and/or leaders in the area that you have not spotted. Notice I've also turned on the preference to show leader ratings. So each leader has 3 numbers shown, Attack Rating - Defense Rating - Appropriate Skill Rating (for infantry leader, infantry skill, for cavalry leader, cavalry skill, etc.). These are all between 1-4 with 4 being best. As of yet unknown ratings show up as a "?".
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