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Temp access problems - 3/19/2008 3:21:17 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Hey guys:

Just wanted to apologize for this 1.02x fiasco (or instability). My main problem was the introduction of the temp access rule, allowing former enemy MPs 3 months to leave formerly hostile territory under their own direction. There were several holes in this code and I underestimated the effects of this change. I just wanted to drop you a note and let you know that we're trying to get another quick patch released to BETA shortly that will hopefully help close the temp access holes.

Now, back to coding...



_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games


Post #: 1
RE: Temp access problems - 3/19/2008 4:35:03 PM   
DCWhitworth


Posts: 676
Joined: 12/15/2007
From: Norwich, England
Status: offline
Marshall,

I'm sure the apology is appreciated but I feel you're being a little hard on yourself. This was a beta release after all.

_____________________________

Regards
David

(in reply to Marshall Ellis)
Post #: 2
RE: Temp access problems - 3/19/2008 6:08:09 PM   
Jimmer

 

Posts: 1968
Joined: 12/5/2007
Status: offline
Don't beat yourself up over it. We'll survive.

Is it possible to remove the temp access stuff, and let the others come though? Not sure that's feasible, but offering it as a possibility.

_____________________________

At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

(in reply to DCWhitworth)
Post #: 3
RE: Temp access problems - 3/25/2008 3:55:24 AM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Jimmer:

I think we've closed up a lot of holes in this code and a new BETA ("G") should be posted here shortly...
Appreciate the support guys!




_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to Jimmer)
Post #: 4
RE: Temp access problems - 3/25/2008 8:59:22 AM   
Jimmer

 

Posts: 1968
Joined: 12/5/2007
Status: offline
Sounds good. (And, G appears to be up now, although I haven't downloaded it yet).

_____________________________

At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

(in reply to Marshall Ellis)
Post #: 5
RE: Temp access problems - 3/25/2008 6:11:27 PM   
Thresh

 

Posts: 393
Joined: 12/25/2006
From: KCMO
Status: offline
I must not be looking in the right place, where the update?

Thanks,
Todd

(in reply to Jimmer)
Post #: 6
RE: Temp access problems - 3/25/2008 8:35:34 PM   
Dave_T

 

Posts: 50
Joined: 3/9/2008
From: Sunny Rowner
Status: offline

quote:

ORIGINAL: DCWhitworth

Marshall,

I'm sure the apology is appreciated but I feel you're being a little hard on yourself. This was a beta release after all.


Feel free to be hard on yourself. You've released a product which, at time of release, didn't work. The first patch still didn't make it work. The Beta patch is nowhere near working.

Is this sour grapes? Yes, if sour grapes is being upset at paying good money for a product that fails to do what it's supposed to.

(in reply to DCWhitworth)
Post #: 7
RE: Temp access problems - 3/25/2008 9:03:20 PM   
GZEPKA


Posts: 20
Joined: 9/6/2004
Status: offline
Don't be hard on yourself. A project like this is huge and incredibly hard to debug. It is one of my favorite games, but I never thought anyone would seriously try to code this. I would rather program a compiler for an computer language I do not know, much easier.

I never even seen an EIA board game with different players that did not make it to Empire in Arguments.

(in reply to Marshall Ellis)
Post #: 8
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