New Unit Information Game: JTCS Nationality: All Unit Name: Combat Engineer Unit Type: Engineer Strength: Same as exsisting Regular Engineer Assault: Same as exsisting Regular Engineer Defence: Same as exsisting Regular Engineer Fire Cost: Same as exsisting Regular Engineer Victory Point: Same as the highest of all currently available Engineer units Start Date: 01 Jan 1930 End Date: 31 Dec 1953
Weapon Weapon Values: Same as exsisting Regular Engineer Hard: Same as exsisting Regular Engineer Soft: Same as exsisting Regular Engineer
UnitText: Same as exsisting Regular Engineer Unit Description: Same as exsisting Regular Engineer
Graphics Unit BMP file: Same as exsisting Regular Engineer
Unit BIT file: Same as exsisting Regular Engineer
Unit Picture file: Same as exsisting Regular Engineer
Special Notes: We need to combine all the currently available special abilities of all the currently available engineer units into one combat engineer unit. If we examine history throughout the Industrial Age, all Combat Engineers did these tasks. From being able to construct inproved positions, to digging trench systems. From clearing and placing minefields, to clearing and placing obstacles. All the way up to building bridges (of all types), to improving tracks and roads. Oh yes, let us not forget building bunkers.
Just wondering if there are any plans to take all the OOB for US troops and put them into Rising Sun. I dont think that would take much work?
Eventually, yes, that is the plan. It is a bit more work than you think though, as if there are duplicate non matching platoon codes from RS US OOB to WF US OOB, then there will have to adjustments to scenarios/campaigns.
In lieu of the two requests above, when you get to RS and the USA, separate icons and bases for the USMC.
I thought that has already been done. I believe someone on this message board posted the files for the Marines bases but I can't remember who? I'll try do some more research and get back to you...
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Joined: 6/27/2002 From: Arizona West Coast Status: offline
NEW UNIT INFORMATION Game: Rising Sun Nationality: USA Marines Unit Name: Sniper and ATR Unit Type: Strength: Similar to Brit and IJA Assault: " Defence: " Fire Cost: " Victory Point: " Start Date: End Date:
WEAPON Weapons Values: " Hard Target: " Soft Target: "
UNITTEXT: Unit Description:
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
Special Notes: The IJA in RS and the Brits in WF have Snipers and ATRs. I have read that Marines were equipted with Brit Boys ATRs and had sharpshooters or snipers. Though not many tanks were encountered, the ATRs were used against arty and other targets.
Use the following form for requesting new units that you would like to see included in the Campaign Series.
The more you fill out, the more likely your request will be added.
NEW UNIT INFORMATION Game: JTCS Rising Sun Nationality: Japan Unit Name: Type 45 240mm howitzer Unit Type: Heavy Howitzer Strength: 3 Assault: 0 Defence: 3 Fire Cost: 100 Victory Point: 8 per unit Start Date: 1912 End Date: 1945
WEAPON Weapons Values: Hard Target: 70 Soft Target: 50 Max range: 40 Shell weight:200kg UNITTEXT: Unit Description: Designed after the Russo-Japanese war showed the need for specialist weapons to defeat modern fortifications this cumbersome (38000kg weight, 10 tractor loads) weapon proved effective for siege-type warfare, for example the pre-invasion bombardment of Corregidor in 1942. A total of 80 were built
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
Special Notes: Unloading/Loading cost 100.... this was a massive weapon that broke down into 10 tractor loads so any movement should be very slow. Wikipedia has a good article, JAPAN 240mm Howitzer will find it. Pix would not load...too big so I have sent to you Jason by email.
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Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra
Use the following form for requesting new units that you would like to see included in the Campaign Series.
The more you fill out, the more likely your request will be added.
NEW UNIT INFORMATION Game: JTCS Nationality:US Unit Name: 12" Seacoast Gun Unit Type: Fixed Emplacement Gun Strength: 2 Assault: 0 Defence:2 Fire Cost: 100 Victory Point:14 (7 per unit) Start Date: 1904 End Date: 1945
WEAPON Weapons Values: As current CS WF US 12" naval guns less 15% Hard Target: Soft Target: Range:
UNITTEXT: Unit Description: A standard US Army Coast Artillery Corps piece, this fixed piece was widely used including in the Far East in places like Manila's defences.
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
Special Notes: This could also appear as a captured unit in Japan's OOB Apri 42.August 45
Use the following form for requesting new units that you would like to see included in the Campaign Series.
The more you fill out, the more likely your request will be added.
NEW UNIT INFORMATION Game: JTCS Nationality: US Unit Name: Coast Defence 12'"Fixed Mortar Unit Type: Fixed heavy mortar Strength: 2 Assault: 0 Defence: 2 Fire Cost:100 Victory Point: 14 (7 per unit) Start Date: 1904 End Date: 1945
WEAPON Weapons Values: Max range: 50 Min range: 18 Hard Target: 30 reducing to 16 Soft Target: 45 reducing to 25
UNITTEXT: Unit Description: Designed to exploit the horizontal weakness of warship armour plane with plunging fire, this standard coast defence weapon was also highly effective against ground targets.
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
Special Notes: This could also appear as a captured unit in Japan's OOB April 42-August 45
Use the following form for requesting new units that you would like to see included in the Campaign Series.
The more you fill out, the more likely your request will be added.
NEW UNIT INFORMATION Game: JTCS West Front Nationality: Republican Spain Unit Name: Pack Horse Unit Type: Transport Strength: 6 Assault: 0 Defence: 1 Fire Cost: Victory Point: 6 (1 per unit Start Date: Jul 1936 End Date:
WEAPON Weapons Values: Hard Target: Soft Target:
UNITTEXT: Unit Description: As per Nationalist Spain
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
Special Notes: This unit appears to have been accidentally left out of the Republican OOB
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Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra
NEW UNIT INFORMATION Game:JTCS Nationality:Soviet (+soviet axis) Unit Name: maintenance vehicle (really Crane chassis ZiS-5) Unit Type: ? Strength: 2 or 4 Assault: 0 Defence: truck Fire Cost: 0 Victory Point: 3-6 ? Start Date: cca 1936 End Date: cca 1955
WEAPON Weapons Values: 0 Hard Target: 0 Soft Target: 0
UNITTEXT: Unit Description: Ferry vehicles engineer, who scavenge wrecks. If is that a technically possible to, either would this vehicle sharing on hand mucking wrecks. Thereby would capacity maintenace unit practically redoubled.
NEW UNIT INFORMATION Game: JTCS WF Nationality: Italy, Allied Italy Unit Name: Crewed Boats Unit Type:Transport Strength: 6 Assault: 0 Defence: 3 Fire Cost:0 Victory Point:12 (2 pts per element Start Date: 1936 End Date:
WEAPON Weapons Values: Unarmed Hard Target: Soft Target:
UNITTEXT: Unit Description:
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
Graphics as oer existing crewed boats eg Germany
Special Notes:
!
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Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra
NEW UNIT INFORMATION Game: JTCS Nationality: German Unit Name:Gustav, Dora Unit Type: Rail gun Strength: 1 Assault: 0 Defence: Very High Fire Cost: Max Victory Point: A lot..say 24 Start Date: About Feb 42 End Date: May 45
WEAPON Weapons Values: Hard Target: Specifically designed to attack the Maginot Line Forts Soft Target:
UNITTEXT: Unit Description: A bloody great thing, probably best in the OOB as a Bn with its supporting elements Flak , defence troops. If you decide to go ahead with it I have some info
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request
_____________________________
Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra
Not a new unit, but a capability addition to a present unit Arty spotter....make them able to carry one leader as pax. Most famous for Rommel's Storch, but would be applicable for all major combatants
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Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra
NEW UNIT INFORMATION Game: EF Nationality: Russian Unit Name: SG 122 Unit Type: Self Propelled Gun Strength: Assault: Defence: Fire Cost: Victory Point: Start Date: Sep 1942 End Date:
WEAPON Weapons Values: some like SU 122 sp gun Hard Target: Soft Target:
UNITTEXT: Unit Description: Russian sp gun built on captured Pz III/StuG III chassis, armed with 122 howitzer - only few produced - probably 10 - 21 vehicles.
Here's a link that states 10 were produced. It is Wikipedia though.
RR
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“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.” ― Marcus Aurelius, Meditations
NEW UNIT INFORMATION Game: EF, WF Nationality: German Unit Name: M17/L12 305mm Skoda mortar Unit Type: Heavy Siege Mortar Strength: 2 Assault: 0 Defence: Same as any other large arty piece Fire Cost:100 Victory Point: 16...8 per tube Start Date: Sep 39 End Date: Apr 45
WEAPON Weapons Values: Designed as an anti fortress weapon before WWII Should have Hard Target strength > Soft Hard Target: 45 Soft Target: 35 Range: Max effective 11km...44 hex
UNITTEXT: Unit Description: A heavy siege mortar originall built by Skoda for the Austro-Hungarian Army before WWI. After the outbreak of WWII Germany had 18 pieces in service...17 siezed from Czechoslovakia, and one (repaired ) from the Vienna Museum! !6 served with the 11th Army during the Sebastopol Siege
GRAPHICS Hopefully attached Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
Special Notes: Needed for a Sevastopol scenario series...along the lines of JP "Odessa File"
Use the following form for requesting new units that you would like to see included in the Campaign Series.
The more you fill out, the more likely your request will be added.
NEW UNIT INFORMATION Game: JTCS Nationality: Germany Unit Name: 280mm Unit Type: Strength: Assault: Defence: Fire Cost: Victory Point: Start Date: End Date:
WEAPON Weapons Values: Hard Target: Soft Target:
UNITTEXT: Unit Description: All details as per the 280mm rail gun in WF. Unless I am going blind, it has been overlooked for the EF OOB
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
Special Notes:
< Message edited by Jason Petho -- 8/16/2008 5:15:53 PM >
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Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra
This is a request for a new "fortification." I've always wanted to see Dragons Teeth added to JTCS. The current Blocked fortification is lacking big time in respect to EF and WF. Dragons Teeth would add a great deal of graphical joy for people like myself like to play/design scenarios with well prepared fixed defenses.
K K Rossokolski the Railgun that you mean is it this ? Is is the The German long range Krupp K5 28 cm railway gun http://en.wikipedia.org/wiki/Krupp_K5
Game:JTCS WEST FRONT Nationality:REPUBLICAN SPAIN Unit Name:PACKHORSE Unit Type:TRANSPORT Strength:2, 4,AND 6 Assault:AS OTHER PACKHORSES Defence:ASOTHER PACKHORSES Fire Cost:N/A Victory Point:1 Start Date:1900 End Date:NEVER
WEAPON Weapons Values: Hard Target: Soft Target:
UNITTEXT: Unit Description:
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request. [/quote]
_____________________________
Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra
GaME: ALL JTCS Nationality:SPAIN,...REPUBLICAN AND NATIONAL, BUT COULD BE USED FOR ALL NATIONS FOR CIVIL WAR, PARTISAN TYPE SCENS EG POLAND RUSSIA ETC Unit Name:BUS........ NOTE THERE IS ONE IN DG WHICH WOULD FIT NICELY Unit Type:TRANSPORT Strength:UP TO 6 Assault:0 Defence:1 Fire Cost:0 Victory Point:1 Start Date:NO LIMITS End Date:
WEAPON Weapons Values: Hard Target: Soft Target:
UNITTEXT: Unit Description:
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
_____________________________
Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra
Game:JTCS ALL GAMES Nationality:ALL Unit Name:SEDAN CAR Unit Type:TRANSPORT Strength:2,4,6 Assault:0 Defence:1 Fire Cost:0 Victory Point:1 Start Date:N/A End Date:N/A THIS WOULD BE APPROPRIATE FOR ALL NATIONALITIES...CIVILIAN CARS WERE WIDELY USED IN ALL THEATRES ASLIGHT TRANSPORT. MINIMUM X-COUNTRY CAPABILITY WEAPON Weapons Values: Hard Target: Soft Target:
UNITTEXT: Unit Description:
GRAPHICS Unit BMP file:
Unit BIT file:
Unit Picture file:
If you have these graphic files, zip them and post them with your request.
_____________________________
Cheers Rod Coles...KKR
"It's tough to make predictions, especially about the future." Yogi Berra