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RE: the release date - 9/1/2008 11:07:31 AM   
Terminus


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My stuff is largely done, aside from AI. The scenario I've done is called The Thousand-Mile War and deals with the Aleutian Campaign. I'm also responsible for the Coral Sea scenario, but that's really just a port from stock WitP, so I can't call it "mine", as such.

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RE: the release date - 9/1/2008 11:36:37 AM   
undercovergeek

 

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and do 'they' send you AI v4 and you give it a bash - report the faults - and receive AI v5 and so on, or is it 'cool, its all ready im waiting for the AI'?

i ask only to establish if youve seen the AI working yet and have an opinion of how far from THE AI WE ALL WANT (TM) AE is

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Post #: 32
RE: the release date - 9/1/2008 11:49:32 AM   
Terminus


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It's working, but not well enough yet. I'm not prepared to speculate on how far we are from it.

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Post #: 33
RE: the release date - 9/1/2008 11:57:18 AM   
undercovergeek

 

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quote:

ORIGINAL: Terminus

I'm not prepared to speculate on how far we are from it.


go on!

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Post #: 34
RE: the release date - 9/1/2008 1:08:52 PM   
Terminus


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Why would I? There's no product coming, so the point is irrelevant.

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Post #: 35
RE: the release date - 9/1/2008 1:26:24 PM   
m10bob


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quote:

ORIGINAL: undercovergeek

is your scenario/s all built, tested and done then? and are you allowed to tell us which you have done?


Terminus created the Aleutians Campaign for the AE project, (if there were any project to be in existence), and personally got the ball rolling on the ships, (if I might believe the somewhat incoherent ramblings of some otherwise credible persons).

Did you ever see "Arsenic and old lace"?
Remember the poor uncle who thought he was Teddy Roosevelt, and was always charging up the stairs to capture San Juan Hill?
Well.....it's something like that.....




Attachment (1)

< Message edited by m10bob -- 9/1/2008 1:33:06 PM >


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Post #: 36
RE: the release date - 9/1/2008 2:28:31 PM   
Terminus


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Just to clarify, there's no AE, but if there was, I couldn't be said to have "personally gotten the ball rolling on the ships". There was a who's-going-to-do-which-classes and ships session, and I picked IJN carriers and subs, since that was what I had the most reference materials on.

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Post #: 37
RE: the release date - 9/1/2008 2:36:58 PM   
undercovergeek

 

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quote:

ORIGINAL: Terminus

Why would I? There's no product coming, so the point is irrelevant.


ah go on.

go on

go on

go on!

when you say - ijn carriers - you have done the art, or the whole specs, armour, armaments, etc etc?

(in reply to Terminus)
Post #: 38
RE: the release date - 9/1/2008 2:58:21 PM   
Terminus


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The latter. Art is done by far more talented people than me.

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Post #: 39
RE: the release date - 9/1/2008 3:51:00 PM   
m10bob


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quote:

ORIGINAL: Terminus

Just to clarify, there's no AE, but if there was, I couldn't be said to have "personally gotten the ball rolling on the ships". There was a who's-going-to-do-which-classes and ships session, and I picked IJN carriers and subs, since that was what I had the most reference materials on.


I would have appreciated the clarification much more, if you had been referring to an actual event, relating to an actual enhancement, to what we know IS an actual game.

Ever eager to show my appreciation.




Attachment (1)

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Post #: 40
RE: the release date - 9/1/2008 11:38:07 PM   
madgamer2

 

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We know ...... the truth.....the game is real....and you are not LOL

Madgasmer

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Post #: 41
RE: the release date - 9/1/2008 11:39:13 PM   
madgamer2

 

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Cash?....check?......credit card?

Madgamer

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Post #: 42
RE: the release date - 9/1/2008 11:39:25 PM   
Terminus


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Yeah sure, it's real... So's Santa...

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Post #: 43
RE: the release date - 9/1/2008 11:43:30 PM   
madgamer2

 

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naw ....we know the...truth....your hypothetical .... and the game is real.....the ....game ..IS REAL....well....maybe the game is real LOL

Madgamer

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Post #: 44
RE: the release date - 9/1/2008 11:49:05 PM   
madgamer2

 

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Yes but what are they ALL smoking or taking....it must be really good stuff.....forget the game sell some of whatever you are using LOL

Madgamer

(in reply to rhohltjr)
Post #: 45
RE: the release date - 9/2/2008 4:14:33 PM   
TR Shrum

 

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I'm about to ask a very dumb or insulting question.  My apologies in advance.

Why all the secrets as to a general or tenative release date?  We're all going to buy a copy.
Why all the secrets as to how many scenarios are included and what they are?  There will be more than expected and we will all love it.  We'll then make our own.
Why all the secrets as to how many aircraft/ship types/classes there are?  We'll all be doing hand-springs over what's included.  Then we'll add more of our own.  If I want F5Us (Flying Pancakes) and they are not provided, I'll do it myself.

I understand marketing concepts but...

Maybe it's my low IQ, but why the suspense?

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Post #: 46
RE: the release date - 9/2/2008 4:27:09 PM   
Terminus


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There's been no secrecy about the scenarios included; I think they've been listed six or seven separate places. Same with the stuff (planes/ships/whatever). As for release dates, that's Matrix's exclusive domain. Speaking for myself only, I think they do it that way to avoid having people whine about missed deadlines.

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Post #: 47
RE: the release date - 9/2/2008 4:49:22 PM   
undercovergeek

 

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hmmm, maybe its a double edged sword - i THINK i would prefer as a company a load of prospective customers saying 'boo you missed the date - but when will it really come out', to the 'boo whens it coming out you never tell us anything, does it even exist (BTR)?' crowd.

Only because there must be literally 100s/1000s of people waiting for AE all thinking its coming out from between November 2008 - and a random date in the future, and surely as time ticks by without a date, interest slowly, very slowly drops off. I think there was mention of Summer 2008 (which does indeed cover right upto 23:59 31 Dec 2008) but when the western summer was missed (lets admit it in the uk - its gone!!) noone actually complained, just a genuine chorus of expectation, and 'ok, can we have another rough guess, just for a bit of guidance', im sure if they said December 2008, everyone would leave well alone until then, and then all queue up in the shop window again to see if it was there or not - surely honest estimations of hope are more appreciated than what can be perceived (not by me i hasten to add) as general ignorance of our expectations. And if the answer is June 2010, then fine, thats when it is, we can all start our Witp PBEMs again, and wait, happily, because thats a rough idea of how long its going to take. Not just on Matrix i have seen many people saying, 'im waiting for AE, IF/when it ever comes out' - i get the impression there is a lot more affection (not perhaps the right word but bear with me) in the WiF forum where people are advised on a monthly basis whatthe release date should be - slip or not - at least they know.

Just me 2 penneth worth anyway - eagerly waiting AE

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Post #: 48
RE: the release date - 9/2/2008 5:02:37 PM   
wworld7


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It is a double edged sword.

It were are given a date, and then it is missed, it results in many complaints.

WHICH does nobody any good.

If we are not given a date then we are not disappointed.

Yet, then there are many complaints about no commuication.

THESE also do nobody any good, and DO NOT have impact on the speed of the project.

IMO, I prefer no date and to let the team focus on the work. As this has the best chance of bringing this project to completion.

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Post #: 49
RE: the release date - 9/2/2008 5:14:56 PM   
undercovergeek

 

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quote:

ORIGINAL: flipperwasirish


It were are given a date, and then it is missed, it results in many complaints.



i may have missed them, but i genuinely did not see any complaints as Western Summer 2008 passed us by, i myself shrugged and wondered in that case when the release date might be.

If i missed them, i apologise

BTW, where the hell is the nutmeg state?


< Message edited by undercovergeek -- 9/2/2008 5:15:35 PM >

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Post #: 50
RE: the release date - 9/2/2008 6:16:43 PM   
joey


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I believe Connecticut is the nutmeg state. I was stationed there in the 80's. There used to be a big submarine base there.

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Post #: 51
RE: the release date - 9/2/2008 6:45:49 PM   
Terminus


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quote:

ORIGINAL: undercovergeek

quote:

ORIGINAL: flipperwasirish


It were are given a date, and then it is missed, it results in many complaints.



i may have missed them, but i genuinely did not see any complaints as Western Summer 2008 passed us by, i myself shrugged and wondered in that case when the release date might be.

If i missed them, i apologise

BTW, where the hell is the nutmeg state?



There haven't been many complaints as such, just a generalized low whine. And, all jokes aside, there's no "if" in AE, only a "when". Don't you dare believe otherwise.

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Post #: 52
RE: the release date - 9/2/2008 7:03:22 PM   
klhbekool


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I guess from all that I am reading; no one is going to confirm that AE exisits but if it doesn't exisit you can neither confirm it since we don't know if it exists. Can we definitely say it's coming out with absolutely no certainty unless it's not coming out in which case it may come out when it is done unless you don't think the game actually exists. I can't wait until it doesn't get released

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Post #: 53
RE: the release date - 9/2/2008 7:26:58 PM   
undercovergeek

 

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quote:

ORIGINAL: Terminus


And, all jokes aside, there's no "if" in AE, only a "when". Don't you dare believe otherwise.


Forgive me, i never meant to imply i thought it wasnt a 'when'!! i like to think of myself as a member of the silent majority - just sat here waiting, and every now and again frothing over with anticipation. By the way i appreciate you agreeing to PM me the release date

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Post #: 54
RE: the release date - 9/2/2008 7:32:32 PM   
Terminus


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My biggest problem is with posters who take any sort of delay in release or perceived lack of developer response as a personal insult to them. There aren't many of those losers around here, but plenty in other Matrix game subforums.

< Message edited by Terminus -- 9/3/2008 12:26:40 AM >


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Post #: 55
RE: the release date - 9/2/2008 8:03:06 PM   
Yank


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I agree. This is a patient group of people. I think it's becasue we all know what kind of promise AE has and we all want it to be done right. WITP was the computer game I always wanted. AE is the game I never imagined was possible but want twice as much as the original!

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Post #: 56
RE: the release date - 9/2/2008 8:32:19 PM   
wworld7


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Correct. New London still exists.

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Post #: 57
RE: the release date - 9/2/2008 11:14:27 PM   
m10bob


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quote:

ORIGINAL: Terminus

My biggest problem is with posters who take any sort of delay in release or perceived lack of developer response as a personal insult to them. There aren't many of those around here, but plenty in other Matrix game subforums.


The immaturity and impatience of some gamers came to the fore front about 6 years ago when Matrix announced the release of a new version of SPWAW, and were unable to release on that date because beginning on the date of the announcement, gamers starting commenting on what they would love to see in the new offering..Matrix tried to incorporate a lot of it and that always set the actual release date back..........
IIRC, the original release date was missed by 4 months..
Matrix learned THEIR lesson, but some of those impatient gamers are still with us.


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Post #: 58
RE: the release date - 9/2/2008 11:20:03 PM   
klhbekool


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I was so impressed with WiTP it was the game I always wanted. I played PTO and PTOII and wondered when a game on the entire Pacific War would come out for the PC. It took me awile to get used to the game but I loved it even though it has major flaws, but I learned to work around the repair issue and I learned how to deal with KB and even learned to manage land ops but sometimes a small Japanese force would hold out or repel me when it was almost impossible. I got frustrated at first but I learned. I am waiting patiently for AE no matter how long it takes--I will buy it as soon as it's released.

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Post #: 59
RE: the release date - 9/2/2008 11:22:20 PM   
kaleun

 

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Nah.
That's what Valium is for.
Better living through chemistry,

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Appear at places to which he must hasten; move swiftly where he does not expect you.
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Post #: 60
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