panda124c
Posts: 1692
Joined: 5/23/2000 From: Houston, TX, USA Status: offline
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[QUOTE]Originally posted by Bernie [B]Pilots are busy people. Too busy to bother reading recognition cards. They operate by a very simple code then: Tanks are bad. Kill the tanks. If it moves on the ground and doesn't have legs, it's a tank. If it does have legs, it might be a tank in disguise. If it doesn't move it might be a tank playing possum. Sometimes, very briefly, pilots think about [I]their[/I] tanks and [I]our[/I] tanks, but they've never seen one at the base so all tanks must then be [I]their[/I] tanks. Kill all the tanks. With this in mind, think twice before you call in that strike element. Maybe even think about exiting all of your units from the map before calling that strike element. If you [I]have[/I] to call that strike element anyway, and you can't exit all your units off the map beforehand, issue orders for all your forces to assume their pre-arranged "strike element" positions. From the air those positions look like this: [B][SIZE=4]ENEMY ---->[/SIZE][/B] Hopefully the pilots will see this and not hit the "bomb" button while they try to take pictures of it before going to bomb some other poor friendly unit. [/B][/QUOTE] You know it just not fair, our planes bomb the enemy’s tanks and our tanks and the enemy has all the advantages, he gets to shoot back. How about loosening up on the fire discipline and let my troops shoot back at my aircraft. You know, just to let them fly boys know they are doing me wrong. :D
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