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RE: Just get it right.

 
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RE: Just get it right. - 12/23/2008 7:00:50 AM   
JagWars


Posts: 121
Joined: 7/1/2000
From: Eureka, Missouri, USA
Status: offline
quote:

I blew over $60 to be what is basically a beta tester.


We are all beta testers for every computer game ever produced. I have purchased hundreds and am yet to see one that is bug free or could not do with significant further developement. In fact, I am not sure that I own a computer game that is bug free, including those that have had multiple pathes available after initial release.

Computer wargame AI is abominal. The AI plays like a child; it attempts to maximize the use of the rules and attempts to punish the human player when he appears to have failed to realize the ramifications of a rule. The AI is incapable of analyzing the tactical suituation and realizing the human opponents tactical choices. The AI is rather like someone first moving from checkers to chess. They are still focusing upon taking their opponents tokens rather than reacting to their opponents tactically.

EiA is a good example of this. Move one of your corps out infront of your depots by a few spaces and leave the depot undefended. The AI will will weaken its main force by breaking up a near by ememy corps and filling in the empty territories between the forward corp and the depot and then take the depot. It will not recognize that you have other Corps with which to follow up and kill off the little ants it has deposited around the mapboard.

I see a lot of statements about EiA and comparing its release to an early release of WiF. While EiA had some bugs (but again all computer games do), for me the bigger issue was the poor user inter-face. It was a struggle just to set up your units, corps, fleets to start the game. Additionally, the AI is probably the poorest that I have seen in ten years. Its resemblance to the boardgame is very poor creating a disconnect for those accustom to the board game.

WiF, on the other hand, from what I have seen so far, is fuctionally much more intuitive (although I hope that the placement, movement, allocation of CPs is better than the former CWiF). The relationship to the original board game appears very good. For those familiar with the boardgame, I donot beleive that they will be dis-oriented when they first begin to play the computer version.

(in reply to Grapeshot Bob)
Post #: 91
RE: Just get it right. - 12/23/2008 12:25:10 PM   
iamspamus

 

Posts: 433
Joined: 11/16/2006
From: Cambridge, UK
Status: offline

Eh-hmmmm. Have you been on the EiANW forum...? Yeah, people would do that...

Jason

quote:

ORIGINAL: SamuraiProgrammer

Finally, I don't think that someone will pay for the game simply so they can complain louder.



(in reply to SamuraiProgrmmr)
Post #: 92
RE: Just get it right. - 12/23/2008 3:26:49 PM   
SamuraiProgrmmr

 

Posts: 353
Joined: 10/17/2004
From: Paducah, Kentucky
Status: offline

quote:

ORIGINAL: iamspamus


Eh-hmmmm. Have you been on the EiANW forum...? Yeah, people would do that...

Jason

quote:

ORIGINAL: SamuraiProgrammer

Finally, I don't think that someone will pay for the game simply so they can complain louder.






You might be right!

Most of that forum sounded like a Lite Beer (TM) commercial


PBEM!

AI!

PBEM!

AI!

TCP/IP!

PBEM!

AI!

PBEM!

AI!

Can't it be both or all three?

SHUT UP! <from three directions>


MERRY CHRISTMAS TO ALL !!!!!!



_____________________________

Bridge is the best wargame going .. Where else can you find a tournament every weekend?

(in reply to iamspamus)
Post #: 93
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