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kingdoms?? - 12/2/2008 10:32:15 PM   
dodod

 

Posts: 147
Joined: 12/26/2007
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any chance of new kingdoms being introduced in the game? I think with kingdoms and dominance changes, a 20-30 year campaign can be started (assuming the game speed is streamlined--LOL)

I think kingdoms make the game have more short term goals that would be interesting and help with diplomacy.

Another point is the naval issue..I know this is being worked on, but better combat and also an option to build them more easily...
Post #: 1
RE: kingdoms?? - 12/3/2008 12:38:50 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
More kingdoms may come later but not right now.
I will work to streamline PBEM, improve AI, Add editor, Add 1812 campaign before anything gets added like more kingdoms or drastic naval changes.


_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to dodod)
Post #: 2
RE: kingdoms?? - 12/3/2008 1:50:30 PM   
NeverMan

 

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quote:

ORIGINAL: Marshall Ellis

More kingdoms may come later but not right now.
I will work to streamline PBEM, improve AI, Add editor, Add 1812 campaign before anything gets added like more kingdoms or drastic naval changes.



So where does Empires in Arms (the real one) fit into all this?

(in reply to Marshall Ellis)
Post #: 3
RE: kingdoms?? - 12/3/2008 9:45:03 PM   
DCWhitworth


Posts: 676
Joined: 12/15/2007
From: Norwich, England
Status: offline
quote:

ORIGINAL: NeverMan

quote:

ORIGINAL: Marshall Ellis

More kingdoms may come later but not right now.
I will work to streamline PBEM, improve AI, Add editor, Add 1812 campaign before anything gets added like more kingdoms or drastic naval changes.



So where does Empires in Arms (the real one) fit into all this?


It doesn't. The computer game was never intended to be a 100% faithful conversion of the boardgame and I can't see Matrix authorising a fundamental rewrite of the game just to please the handful of people that are displeased it has drifted away from holy scripture.

I think the horse is long deceased and you should put the whip down now.

_____________________________

Regards
David

(in reply to NeverMan)
Post #: 4
RE: kingdoms?? - 12/9/2008 12:42:34 AM   
pzgndr

 

Posts: 3170
Joined: 3/18/2004
From: Maryland
Status: offline
quote:

The computer game was never intended to be a 100% faithful conversion of the boardgame and I can't see Matrix authorising a fundamental rewrite of the game just to please the handful of people that are displeased it has drifted away from holy scripture.

I think the horse is long deceased and you should put the whip down now.


Exactly right. But for that handful, no horse is too dead to beat.

(in reply to DCWhitworth)
Post #: 5
RE: kingdoms?? - 12/9/2008 2:14:29 AM   
dodod

 

Posts: 147
Joined: 12/26/2007
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Marshall..thank you for your work.

In regards to kingdoms...is there a way you can program simple ownership to trigger corp/fleet ability for free states?

for example, in kingdom of Italy, is it very hard to simply add manpower and monies of multiple free states for kingdom formation? does this require a lot of programming??

thanx

(in reply to Marshall Ellis)
Post #: 6
RE: kingdoms?? - 12/9/2008 4:08:54 AM   
borner


Posts: 1485
Joined: 3/20/2005
From: Houston TX
Status: offline
count me in that group, although I have tried to get over it and embrace EiH as better than nothing at all

(in reply to DCWhitworth)
Post #: 7
RE: kingdoms?? - 12/9/2008 11:31:02 AM   
iamspamus

 

Posts: 433
Joined: 11/16/2006
From: Cambridge, UK
Status: offline
Tangent...
I had horse in France. It was good.

Back to EiANW...
I could see this sometime down the road, but not yet.

Jason

quote:

ORIGINAL: pzgndr

quote:

The computer game was never intended to be a 100% faithful conversion of the boardgame and I can't see Matrix authorising a fundamental rewrite of the game just to please the handful of people that are displeased it has drifted away from holy scripture.

I think the horse is long deceased and you should put the whip down now.


Exactly right. But for that handful, no horse is too dead to beat.


(in reply to pzgndr)
Post #: 8
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