Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

First Major Update for Hired Guns: The Jagged Edge

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Modern] >> Hired Guns: The Jagged Edge >> First Major Update for Hired Guns: The Jagged Edge Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
First Major Update for Hired Guns: The Jagged Edge - 12/18/2008 7:16:41 PM   
SeanD


Posts: 1574
Joined: 3/2/2006
Status: offline
A crucial bug fix and plenty of balance tweaks come careening across the African countryside and onto hard drives!

Matrix Games and GFI (www.gfi.su) are pleased to announce the release of a major first update for the turn-based tactical hit, Hired Guns: The Jagged Edge. The comprehensive update brings the game to version 1.07.001 and provides many gameplay tweaks and a fix to prevent the “vanishing squad” icon bug appearing in new games started with this updated version.

Specifically, camera restrictions were substantially reduced to provide much more zoom and pan freedom in tactical mode, the AI now throws grenades less frequently and less accurately, weapons and mercenaries are now more lethal overall, weapons and armor appear more frequently at the weapons store, and other tweaks to make the game easier and more balanced on the “Newbie” and “Mercenary” difficulties.

David Heath, Director of Operations at Matrix Games, said “Players who found the game too difficult or unbalanced at the Mercenary or Easy levels should definitely download this update. The game has been improved substantially in many areas and the overall Hired Guns experience is now much more enjoyable!”

Hired Guns: The Jagged Edge is a turn-based strategy game that puts you command of a squad of specialists for hire in the genre’s biggest game-world yet: the African country Diamond Coast. Diamond Coast is a playground for the cruel and corrupt, each with their own agenda. Choose your friends wisely and buy an army of ruthless mercenaries to unleash mayhem on your foes. Choose “jobs” from different factions and complete them for cash to upgrade your weapons and hire more elite soldiers of fortune.

Tons of firepower and plenty of combat experience will give your team the edge when it comes to fighting, but smooth talk and a wad of bills can also go a long way towards ensuring success. With multiple story lines and endings, you’re in total control of your own fate.

Get the update here. The update is comprehensive and will bring all versions of the game up to version 1.07.001.

_____________________________

Sean Drummy

Marketing and Press Relations Manager
Post #: 1
RE: First Major Update for Hired Guns: The Jagged Edge - 12/18/2008 7:27:11 PM   
ShadoWarrior


Posts: 164
Joined: 12/6/2008
From: Florida space coast
Status: offline
Is there any difference between this release and Beta 2?

(in reply to SeanD)
Post #: 2
RE: First Major Update for Hired Guns: The Jagged Edge - 12/18/2008 7:29:34 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Nope, we're just making Beta 2 the first official update and sending it out to the great wide world.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to ShadoWarrior)
Post #: 3
RE: First Major Update for Hired Guns: The Jagged Edge - 12/18/2008 10:18:12 PM   
JustSomeGuy

 

Posts: 18
Joined: 12/11/2008
Status: offline
Where should we post outstanding bugs?

JSG

(in reply to Erik Rutins)
Post #: 4
RE: First Major Update for Hired Guns: The Jagged Edge - 12/18/2008 10:33:16 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Now that it's official, please post bugs as usual in the Tech Support sub-forum. Just please note what version you are playing the game on (and what version you started on) when reporting.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to JustSomeGuy)
Post #: 5
RE: First Major Update for Hired Guns: The Jagged Edge - 12/20/2008 10:58:41 PM   
Bishop746

 

Posts: 9
Joined: 3/18/2007
Status: offline
Just a post to let you know what a great game this is.  I'm glad companies are still investing in games like this. 

(in reply to Erik Rutins)
Post #: 6
RE: First Major Update for Hired Guns: The Jagged Edge - 12/23/2008 7:44:47 PM   
Sainty

 

Posts: 1
Joined: 12/23/2008
Status: offline
I havent played with the newest update yet but I really hope that its not possible anymore to survive a direct headshot with a hand gun from 1 meter away. I played the first map with v1.07 and was so dissapointed that you really had to shoot a guy 5-7 times with a pistol while you stand infron of him before he even fell to the ground unconcious. And the next turn he just stood up and walk away like nothing happend

Shotgun works fine tho, except that the enemy still had his head attached to his shoulders

(in reply to Bishop746)
Post #: 7
RE: First Major Update for Hired Guns: The Jagged Edge - 12/23/2008 8:03:25 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: Sainty
I havent played with the newest update yet but I really hope that its not possible anymore to survive a direct headshot with a hand gun from 1 meter away. I played the first map with v1.07 and was so dissapointed that you really had to shoot a guy 5-7 times with a pistol while you stand infron of him before he even fell to the ground unconcious. And the next turn he just stood up and walk away like nothing happend


I can't say I've had that experience, though I've had to shoot someone two or three times if they have a kevlar helmet. With that said yes, it should be much less probable if you apply the update.


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Sainty)
Post #: 8
RE: First Major Update for Hired Guns: The Jagged Edge - 12/26/2008 1:16:33 AM   
RinoaHeartily

 

Posts: 19
Joined: 12/15/2008
Status: offline
A question. Will there be a 2nd major update? If yes, what are the fixes or features we will able to see?

(in reply to Erik Rutins)
Post #: 9
RE: First Major Update for Hired Guns: The Jagged Edge - 2/7/2009 7:53:30 AM   
Stealth_Hitman


Posts: 52
Joined: 12/27/2008
From: New York City
Status: offline
yea when is a 2nd patch gonna come out? hmm

(in reply to RinoaHeartily)
Post #: 10
RE: First Major Update for Hired Guns: The Jagged Edge - 2/7/2009 1:51:26 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Yes, there will be a second update. It's in the works and the last news I was was to expect it from the developers very soon. We'll check in with them again next week.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Stealth_Hitman)
Post #: 11
RE: First Major Update for Hired Guns: The Jagged Edge - 2/7/2009 2:01:13 PM   
Stealth_Hitman


Posts: 52
Joined: 12/27/2008
From: New York City
Status: offline
yay thanks for the info

(in reply to Erik Rutins)
Post #: 12
RE: First Major Update for Hired Guns: The Jagged Edge - 2/8/2009 2:44:42 AM   
Harvester

 

Posts: 24
Joined: 8/6/2006
Status: offline
This is great news.

(in reply to Stealth_Hitman)
Post #: 13
RE: First Major Update for Hired Guns: The Jagged Edge - 2/18/2009 2:59:58 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Just FYI, latest news is that we are likely to get the update from the developers by the end of this week. If that happens as expected, we'll put it through our internal testing, give it a short period as a public beta and then make it official.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Harvester)
Post #: 14
RE: First Major Update for Hired Guns: The Jagged Edge - 2/27/2009 12:16:04 AM   
pecocus

 

Posts: 6
Joined: 1/2/2009
Status: offline
Hi Erik... any updates?

(in reply to Erik Rutins)
Post #: 15
RE: First Major Update for Hired Guns: The Jagged Edge - 2/27/2009 1:29:44 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Yes, unfortunately they didn't get it to us before going on vacation, but we're expecting it as soon as they return in a week. It should take us a week to give it some testing here and validate the installer, at which point we'll make it a public beta for a week and then make it official if all looks good.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to pecocus)
Post #: 16
RE: First Major Update for Hired Guns: The Jagged Edge - 2/28/2009 2:49:26 AM   
Stealth_Hitman


Posts: 52
Joined: 12/27/2008
From: New York City
Status: offline
Why is it every time a patch is made its around vacation time for the patch team lol

(in reply to Erik Rutins)
Post #: 17
RE: First Major Update for Hired Guns: The Jagged Edge - 3/3/2009 1:39:44 AM   
SlickWilhelm


Posts: 1854
Joined: 7/22/2007
From: Rochester, MN
Status: offline
Probably because software developers work like dogs, and need a break after a major release or a patch. 

_____________________________

Beta Tester - Brother Against Brother
Beta Tester - Commander: The Great War
Beta Tester - Desert War 1940-42

(in reply to Stealth_Hitman)
Post #: 18
RE: First Major Update for Hired Guns: The Jagged Edge - 3/6/2009 3:23:54 PM   
SlickWilhelm


Posts: 1854
Joined: 7/22/2007
From: Rochester, MN
Status: offline
Still no word? 

_____________________________

Beta Tester - Brother Against Brother
Beta Tester - Commander: The Great War
Beta Tester - Desert War 1940-42

(in reply to SlickWilhelm)
Post #: 19
RE: First Major Update for Hired Guns: The Jagged Edge - 3/6/2009 3:25:01 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Still waiting on them, sorry guys. We are following up constantly.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to SlickWilhelm)
Post #: 20
RE: First Major Update for Hired Guns: The Jagged Edge - 3/9/2009 4:18:59 AM   
Stealth_Hitman


Posts: 52
Joined: 12/27/2008
From: New York City
Status: offline
I want to know what the file size is of the patch and will it be a cumulative patch.

(in reply to Erik Rutins)
Post #: 21
RE: First Major Update for Hired Guns: The Jagged Edge - 3/9/2009 3:30:50 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Not sure on file size, but yes it will be cumulative.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Stealth_Hitman)
Post #: 22
RE: First Major Update for Hired Guns: The Jagged Edge - 3/18/2009 6:11:32 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
We did receive the update from the developer, but found some issues in our internal testing that required us to kick it back to them for another iteration. Hopefully we'll get another build to test this week, I'll keep you posted.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 23
RE: First Major Update for Hired Guns: The Jagged Edge - 3/18/2009 11:16:37 PM   
Stealth_Hitman


Posts: 52
Joined: 12/27/2008
From: New York City
Status: offline
thanks for the update

(in reply to Erik Rutins)
Post #: 24
RE: First Major Update for Hired Guns: The Jagged Edge - 3/22/2009 11:40:28 PM   
Chris Bisson


Posts: 147
Joined: 10/23/2005
Status: offline
Is there any word as to what issues the patch will cure?

(in reply to Stealth_Hitman)
Post #: 25
RE: First Major Update for Hired Guns: The Jagged Edge - 4/1/2009 8:46:42 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
We have another revision from the developer to test. Sorry for the delay folks, we're working with them to try to speed this up, but we don't want to release anything with new issues.

The focus of this update is primarily on resolving any reported crash or other serious bugs reported since release.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Chris Bisson)
Post #: 26
RE: First Major Update for Hired Guns: The Jagged Edge - 4/18/2009 6:40:14 PM   
pad152

 

Posts: 2871
Joined: 4/23/2000
Status: offline

quote:

ORIGINAL: Erik Rutins

We have another revision from the developer to test. Sorry for the delay folks, we're working with them to try to speed this up, but we don't want to release anything with new issues.

The focus of this update is primarily on resolving any reported crash or other serious bugs reported since release.

Regards,

- Erik


Erik

I purchased this game at the end of February and to this day the game is still unplayable, just leaving the game running on my desktop will lock or crash my PC. I've reported my problems along with how to repeat them. It's now been six weeks and still no patch and no update in the past two weeks, can you please keep us updated!

(in reply to Erik Rutins)
Post #: 27
RE: First Major Update for Hired Guns: The Jagged Edge - 4/19/2009 9:49:41 PM   
Stealth_Hitman


Posts: 52
Joined: 12/27/2008
From: New York City
Status: offline
They always keep us updated and it bet the patch still isn't finished being tested.

(in reply to pad152)
Post #: 28
RE: First Major Update for Hired Guns: The Jagged Edge - 4/21/2009 8:15:00 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Sorry guys, we are getting very close to what we feel is a release candidate. We will post it up as a public beta for at least a week to see if it resolves your issues before making it official.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Stealth_Hitman)
Post #: 29
RE: First Major Update for Hired Guns: The Jagged Edge - 4/22/2009 6:46:26 AM   
cakefart

 

Posts: 17
Joined: 3/12/2009
Status: offline
Eric:care to elaborate what kind of fixes is expected? Fixes to a.i, fixes to LOS, new bandanna colours?

(in reply to Erik Rutins)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [Current Games From Matrix.] >> [Modern] >> Hired Guns: The Jagged Edge >> First Major Update for Hired Guns: The Jagged Edge Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

8.109