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RE: New Mod: Sengoku Jidai

 
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RE: New Mod: Sengoku Jidai - 4/23/2009 7:57:38 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
These screenshots look really promising!
Clean and crisp!

Looking forward to give it a spin when its finished.



(in reply to pat0467)
Post #: 31
RE: New Mod: Sengoku Jidai - 5/28/2009 8:53:34 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
Status: offline
Nothing heard from this mod in more than a month. Will it be another one of the big ones that got away?

Hope not. One of the most interesting work i have seen in a long time.

Grymme

_____________________________

My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G

(in reply to pat0467)
Post #: 32
RE: New Mod: Sengoku Jidai - 8/23/2009 8:46:07 PM   
Grymme

 

Posts: 1821
Joined: 12/16/2007
Status: offline
That this mod never got finished is maybe the biggest "sadness" in my AT experience. He worked really hard on it and then suddenly dissapeared one day. Hasnt been online since middle of april.

I PMed a little with Pat047, he wasnt so apt at using computers. If anyone knows him and can convince him to come to the computer and upload his work it would be really cool.

_____________________________

My Advanced Tactics Mod page
http://atgscenarios.wordpress.com

30+ scenarios, maps and mods for AT and AT:G

(in reply to Grymme)
Post #: 33
RE: New Mod: Sengoku Jidai - 8/23/2009 10:16:11 PM   
AttuWatcher

 

Posts: 489
Joined: 6/25/2009
From: Hex 181, 36
Status: offline
This is really interesting and looks great.
I know nothing about AT and don't even own it yet but I would just about be willing to take this project over if I could get hold of the resources so far...

(in reply to Grymme)
Post #: 34
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