pzgndr
Posts: 3170
Joined: 3/18/2004 From: Maryland Status: offline
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quote:
WHAT??? Simply because they are a somewhat creation of the real never-used French English Channel invasion fleet, that somehow forces these pathetic fleets onto the rest of the world's navy? Amazing, almost everyone in this thread wants to change these things, yet, here we go! I'd post this link to that old thread with Erik but honestly I stopped posting in that one because it too was pointless. Matrix listens!?? What WHAT??? ? In what possible way are players FORCED to use transports? Only France starts with some and there is no reason France HAS to use them. Historically, Napoleon started the actual wars (the game) with transports and CHOSE not to use them. Other MPs must CHOOSE to build transports or not, and then CHOOSE again to use them or not. There is no forcing function involved here; players are free to use the regular fleets as originally intended and also use transports if they choose to do so. This is somehow a major problem? And Matrix isn't listening? Nay, nay. Au contraire, v1.06 with the Editor will allow players to delete the "pathetic" transports and light fleets if that's what they really want. No more pesky interfence by historical facts such as real French transports on the channel coast ready to go in 1805 but never used, or the reality of piracy and privateers throughout the wars. Marshall is working on a classic EiA scenario with classic map and OOB. How is that not listening and not responding, however slowly things are progressing? I suppose one motivation for complaining is to return to the old EiA gamesmanship of using 1-ship "fleets" to rapidly move whole corps around, without regard for any historical accuracy or realism, eh? EiANW can and should provide improvements over the old game system, as options if necessary. To paraphrase Mardonius, I cannot agree with Neverman's spurious assertions; his logic is not sound.
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