Mad Russian
Posts: 13256
Joined: 3/16/2008 From: Texas Status: offline
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ORIGINAL: bo I just dont like negative comments but I have to get over that. Snide remarks were all over those forums until people got the boot. The internet is sometimes hard to convey tone and sentiment on. That's why the smilies are on here. Normally I try to take anything said to me in the same manner I post in. That of us sitting somewhere drinking your favorite beverage while I drink iced tea.... Because in the past when I've responded to what I thought were negative comments I was 99.9999% of the time wrong. The comments weren't posted in the manner in which I took them. So, use the smilies as often as you can and try to take the comments as neutral as you can. That should help. On those occasions where there is actual animosity Matrix is pretty quick to take action. quote:
I honestly feel pressure trying to learn this game I am so far behind you and MR and Paul in learning this game I just got frustrated and, took it out on Paul, sorry. When your wrong your wrong meaning me Willy! I had a good idea of how WiF worked 10+ years ago. Now I'm trying to catch up. At times I ask questions that I'm pretty sure of the answer, here on the forum, so I can not only make sure it hasn't changed but that others with less experience can gain from that and feel easier about asking their own questions. To be honest with you, the game mechanics in MWiF should be so much easier to learn than the original board game there should be no comparison. MWiF won't let you break the rules and ruin an entire game. We have done that before. So, my main advice to anyone that is just starting out. RELAX. Computer game rules are much easier to learn. The computer won't let you do things not allowed. This is the best organized effort I've ever seen for a board game conversion. The tutorials and the help on these forums is second to none, by light years. What this group has done will be evident in July. For those of us that have been involved in WiF in the past in any of it's iterations it's already evident. When you get the game do a few play throughs with someone that has some experience if you can. I would think that there will immediately be AAR's started for new gamers to look at and follow along with. I'll be looking forward to those myself...especially those done by Gridley so I can begin to learn what to expect from him when we meet on the field of battle..... quote:
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No worries Willy, please don't be ashamed to post, WiF is complex (not so much in reality, but this is our secret), Paul and I an any other guy here will happily help you and try to avoid "Snide remarks" (what are "Snide remarks") ? Thanks Patrice, it was on the Battlefront forums not here, someone would post a question and you would be made fun of by people saying what a stupid question, are you p---ing with yourself, you jackass, stupid newbie, not just me alot of posters got that and worse, sometimes the language was bitter and vulgar but there gone now kicked off the forums. There were arguments over them being kicked because they were very knowledgable about the game, but in the end the forum admin. had enough and booted them. I realize that Steve will have good tutorials when the game is released that will help us, but I feel a little pressure now to try to understand the game to the best of my ability before it is released. I cause all my own problems in these forums. Steve, you, Paul, MR and others have been very helpful, but many wont post here they just read the posts, I just wonder if there afraid to ask a question? Dont know what their problem is, maybe they understand the game better than I do and dont need to post questions. Willy The BFC boards are a place I don't go. I've been there one single time in the past year. I don't expect my visitation rate to increase this year. They are known community wide for the amount of strife they allow and even promote. You won't find even close to the same attitude here on these forums. Good Hunting. MR
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The most expensive thing in the world is free time. Founder of HSG scenario design group for Combat Mission. Panzer Command Ostfront Development Team. Flashpoint Campaigns: Red Storm Development Team.
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