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RE: Enterprise is hit!

 
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RE: Enterprise is hit! - 6/28/2009 1:32:56 PM   
Dili

 

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Oh well 1 more month correcting the loophole...

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RE: Enterprise hit! - 6/28/2009 1:46:25 PM   
Fishbed

 

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quote:

ORIGINAL: Fishbed

Hell, that was quite an anti-climatic fight... Does weather have an impact on the efficiency of dive-bombing and torpedo-bombing? Can we believe the "severe storm" and "heavy rain" factors played a large role into foiling the strikes on both ends? Does it explain why the combat report has the bombers attacking in droves instead of smaller groups?

Thanks in advance :)



You didn't answer me Yamato Hugger. I wish you lose and have Japanese carrier crews bits floating everywhere! I wish Nagumo has diarrhea during the next US CV strike! I wish Soryu and Hiryu collide and explode! I wish Hiro Hito had cotties! Booooh!

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RE: Enterprise is hit! - 6/28/2009 2:59:46 PM   
Yamato hugger

 

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quote:

ORIGINAL: Dili

Oh well 1 more month correcting the loophole...


Not a loophole. Working as designed.


quote:

ORIGINAL: Fishbed


quote:

ORIGINAL: Fishbed

Hell, that was quite an anti-climatic fight... Does weather have an impact on the efficiency of dive-bombing and torpedo-bombing? Can we believe the "severe storm" and "heavy rain" factors played a large role into foiling the strikes on both ends? Does it explain why the combat report has the bombers attacking in droves instead of smaller groups?

Thanks in advance :)



You didn't answer me Yamato Hugger. I wish you lose and have Japanese carrier crews bits floating everywhere! I wish Nagumo has diarrhea during the next US CV strike! I wish Soryu and Hiryu collide and explode! I wish Hiro Hito had cotties! Booooh!


Nagumo isnt aggressive enough for me to be a carrier commander. He is commanding the Mutsu's BB division. As for what caused the lack of any decisive result, I have no idea.

< Message edited by Yamato hugger -- 6/28/2009 3:01:04 PM >


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RE: Enterprise is hit! - 6/28/2009 3:40:34 PM   
Fishbed

 

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Looks like he's still attracting 1000 pounders like flies anywhere you put him, better send him off in a ASW group  

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RE: Enterprise is hit! - 6/29/2009 7:46:26 AM   
Yamato hugger

 

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Well, as you probably already saw, I-18 sank a sub. One of my sub flotillas attacked and sank the Kittyhawk, an AKV (aircraft transport) that had a squadron of B-26s aboard judging by the destroyed aircraft report. The ship was a few hexes SW of Tahiti when it went down. New Caledonia has been secured and Fiji is holding out. I hit Suva at 3:1 last turn, but it had a level 2 fort. The 2nd div (less the 3 bns of the 4th regt) is loading at Noumea and going to head over.

I have 2 AS and 2 more sub flots headed to Fiji ready to establish a base there.

He has been complaining about lack of supplies at his forward bases in southern China and has begun pulling back.




Attachment (1)

< Message edited by Yamato hugger -- 6/29/2009 7:50:55 AM >


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RE: If you gotta go... - 7/1/2009 12:01:54 AM   
crsutton


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quote:

ORIGINAL: Sardaukar


quote:

ORIGINAL: Yamato hugger


You can load up to 1/3 more pilots than your maximum number of planes, so I usually operate at 100%. As for CAP percentage, on my carriers I operate between 40% and 60% CAP depending on situation. In WitP if you wanted to fly LRCAP, it had to be at 100%. This is not true in AE. You can set this independently, so the Kaga for example is on 60% CAP (Over herself) and 40% on LRCAP over the invasion force off Fiji. You can also have some pilots training at the same time so in the above, if I had some rookie pilots on the Kaga, I could for example reduce her CAP to 40%, keep the 40% LRCAP, AND have 20% of her pilots training all at the same time.

For bombers you can do even more than that. You could for example have 30% on naval attack, 20% on naval search, 20% on ASW patrol, and 30% training. All these different missions are settable in 10% increments from 0 to 100%.


I have yet to see an ASW force react to a sub, and I have had several instances now where a sub was positively identified within a hex or 2 of one of my ASW forces with a react set to 6. Also, I have never seen one of my subs react to an ASW force. Now personally I think that ASW should react to subs more often than subs reacting to other TFs. Personal opinion. But I happened across this too late to fix before release.


Great news about those settings, pity that ASW TFs don't seem to react tho.



Well perhaps there are factors working here that have not been explored. Crew skill levels, captain's experience, admiral present, type of sonar or any type of radar for the Japanese. Would all of these be factors in an ASW group reacting? Personally, I would expect very few Japanese ASW groups reacting in 1942 for all of these reasons. It should be a very rare event. Have you seen any American ASW force react in the game? They might be a little better but still not very good in 1942.

I wonder if a late war hunter-killer group with an escort carrier and sophisticated sonar and radar-plus decent skill levels, be more likely to attack. It remains to be seen.

But if the designers did the job correctly then a ASW reaction in 42 should be a rare event indeed.

I think outside of operational losses the Americans only lost three subs to enemy action in all of 1942. After that, it was about one a month for the rest of the war. American subs were pitiful in 1942 but they at least should have little to fear from Japanese ASW efforts.


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Post #: 516
RE: If you gotta go... - 7/1/2009 1:35:24 AM   
Kwik E Mart


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quote:

ORIGINAL: crsutton


quote:

ORIGINAL: Sardaukar


quote:

ORIGINAL: Yamato hugger


You can load up to 1/3 more pilots than your maximum number of planes, so I usually operate at 100%. As for CAP percentage, on my carriers I operate between 40% and 60% CAP depending on situation. In WitP if you wanted to fly LRCAP, it had to be at 100%. This is not true in AE. You can set this independently, so the Kaga for example is on 60% CAP (Over herself) and 40% on LRCAP over the invasion force off Fiji. You can also have some pilots training at the same time so in the above, if I had some rookie pilots on the Kaga, I could for example reduce her CAP to 40%, keep the 40% LRCAP, AND have 20% of her pilots training all at the same time.

For bombers you can do even more than that. You could for example have 30% on naval attack, 20% on naval search, 20% on ASW patrol, and 30% training. All these different missions are settable in 10% increments from 0 to 100%.


I have yet to see an ASW force react to a sub, and I have had several instances now where a sub was positively identified within a hex or 2 of one of my ASW forces with a react set to 6. Also, I have never seen one of my subs react to an ASW force. Now personally I think that ASW should react to subs more often than subs reacting to other TFs. Personal opinion. But I happened across this too late to fix before release.


Great news about those settings, pity that ASW TFs don't seem to react tho.



Well perhaps there are factors working here that have not been explored. Crew skill levels, captain's experience, admiral present, type of sonar or any type of radar for the Japanese. Would all of these be factors in an ASW group reacting? Personally, I would expect very few Japanese ASW groups reacting in 1942 for all of these reasons. It should be a very rare event. Have you seen any American ASW force react in the game? They might be a little better but still not very good in 1942.

I wonder if a late war hunter-killer group with an escort carrier and sophisticated sonar and radar-plus decent skill levels, be more likely to attack. It remains to be seen.

But if the designers did the job correctly then a ASW reaction in 42 should be a rare event indeed.

I think outside of operational losses the Americans only lost three subs to enemy action in all of 1942. After that, it was about one a month for the rest of the war. American subs were pitiful in 1942 but they at least should have little to fear from Japanese ASW efforts.



maybe little to fear from a historical minded IJN player...perhaps should have more fear from a semi-god-like AE player...


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(in reply to crsutton)
Post #: 517
RE: Tora, Tora, Tora! - 7/1/2009 2:51:57 AM   
doc smith

 

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George Macdonald Fraser, author of the Flashman papers, once equated loading Irish troops on a ship to sheep herding without a dog.

Not ENTIRELY off topic.

(in reply to Terminus)
Post #: 518
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