Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Oy, Silvanski!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> RE: Oy, Silvanski! Page: <<   < prev  1 [2] 3   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Oy, Silvanski! - 11/4/2009 10:01:33 PM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
The caption says Super heavy tank T-28

(in reply to Silvanski)
Post #: 31
RE: Oy, Silvanski! - 11/4/2009 10:24:22 PM   
desert


Posts: 827
Joined: 9/14/2006
Status: offline
Yep, that's the one. You could also introduce the more advanced T-29 and T-30...

I just think the Americans could use some heavy tanks.

_____________________________

"I would rather he had given me one more division"
- Rommel, when Hitler made him a Field Marshall

(in reply to cesteman)
Post #: 32
RE: Oy, Silvanski! - 11/4/2009 11:26:08 PM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Never seen any photos of those before. I'll have to go a searching!

(in reply to desert)
Post #: 33
RE: Oy, Silvanski! - 11/4/2009 11:29:55 PM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Link: http://www.johnsmilitaryhistory.com/armorheavy.html

Interesting! Since this is a hypothetical war, why not include them? I'm sure the Russians have some stuff you can throw in there.

(in reply to cesteman)
Post #: 34
RE: Oy, Silvanski! - 11/5/2009 7:13:28 AM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
PK I'll research the heavy tank stuff, will have to compare things like weight ratios speed etc and make database changes, crunch the numbers and crossmatch vs the Maus 

_____________________________

The TOAW Redux Dude

(in reply to cesteman)
Post #: 35
RE: Oy, Silvanski! - 11/5/2009 7:28:26 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Check out the link I supplied. While there isn't much in the way of history, it does give speed etc. Might help! Let me know if there's anything else I can research. Cheers!

Edit: The info is at the bottom of the page.

(in reply to Silvanski)
Post #: 36
RE: Oy, Silvanski! - 11/5/2009 11:19:48 PM   
desert


Posts: 827
Joined: 9/14/2006
Status: offline


_____________________________

"I would rather he had given me one more division"
- Rommel, when Hitler made him a Field Marshall

(in reply to cesteman)
Post #: 37
RE: Oy, Silvanski! - 11/6/2009 12:54:22 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Interesting quote Desert. Never heard that one before.

(in reply to desert)
Post #: 38
RE: Oy, Silvanski! - 11/8/2009 8:32:14 PM   
ogar

 

Posts: 297
Joined: 9/6/2009
Status: offline
Sil,

A thank you note for gathering and posting those older how-to docs/pdfs on your site. They are very very useful to anyone learning this game, although I'm sure they seem quite ancient to the authors or a lot of the regulars here.

And, I almost downloaded the Europa beta, almost. But do people ever finish these huge games ? (Other than indefatigable fourteen-year-olds) I'm just curious how people can find the time to focus and complete these monsters -- okay, and I admire those folks who can find the time.

Ogar

(in reply to cesteman)
Post #: 39
RE: Oy, Silvanski! - 11/9/2009 10:41:02 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
It is quite huge and a large investment of your time. Finding the right player who won't back out if things start to go bad is another. I find this scenario very time consuming but well worth it.

(in reply to ogar)
Post #: 40
RE: Oy, Silvanski! - 11/9/2009 11:11:54 AM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline

quote:

ORIGINAL: cesteman

It is quite huge and a large investment of your time. Finding the right player who won't back out if things start to go bad is another. I find this scenario very time consuming but well worth it.

Considering the interest monster scenarios like Fire In The East and Europe Aflame have, there are several players willing to have a go at them

_____________________________

The TOAW Redux Dude

(in reply to cesteman)
Post #: 41
RE: Oy, Silvanski! - 11/12/2009 2:58:48 PM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
OK I have the data to compare stuff... This is gonna go throught the eqp editor

MAUS
----
Weight     192 metric tons
Length     10.09 m
Width     3.67 m
Height     3.63 m
Crew     6
Armor     60–240 mm
Primary armament 128 mm KwK44 L/55
Secondary armament co-axial 75 mm KwK 44 L/36.5
7.92 mm MG34
Engine     MB517 Diesel 1200 hp (895 kW)
Power/weight     6.4 hp/tonne
Operational range 160 km on roads/62 km off road
Speed     13 km/h


T-28
----
Weight     86.2 metric tons
Length     11.1 m
Width     4.39 m
Height     2.84 m
Crew     3/4
Armor     12 in (300 mm)
Primary armament 105 mm T5E1 gun, with 62 rounds
Secondary armament  .50-cal machine gun, with 660 rounds
Engine     Ford GAF V-8 gasoline 500 hp (372 kW)[1]
Power/weight     5.8 hp/tonne
Suspension     double track
Operational range  160 km
Speed     19.3 km/h

Tortoise
--------
Weight     79 t
Length     10 m
Width     3.9 m
Height     3 m
Crew     7
Armour     178-228 mm
Primary armament  Ordnance QF 32 pounder (94 mm gun)
Secondary armament  3 x 7.92 mm Besa MG
Engine     Rolls-Royce Meteor V12 petrol 600 hp (450 kW)
Power/weight  7.7 hp/tonne
Operational range  140 km (road)
Speed     19 km/h (road), 6 km/h (offroad)

_____________________________

The TOAW Redux Dude

(in reply to Silvanski)
Post #: 42
RE: Oy, Silvanski! - 11/12/2009 7:37:38 PM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
Looking at those figures, I think abut reclassifying these monsters as slow motorized eqp... they're only a notch faster than WW1 type tanks.. a trade-off vs the firepower and armor the Maus and co have

_____________________________

The TOAW Redux Dude

(in reply to Silvanski)
Post #: 43
RE: Oy, Silvanski! - 11/13/2009 2:27:35 AM   
Veers


Posts: 1324
Joined: 6/6/2006
Status: offline
Yeah, I was thinking that as I looked at the figures, as well. :D

_____________________________

To repeat history in a game is to be predictable.
If you wish to learn more about EA, feel free to pop over to the EA forums Europe Aflame Forums.

(in reply to Silvanski)
Post #: 44
RE: Oy, Silvanski! - 11/15/2009 9:17:14 AM   
Jo van der Pluym


Posts: 834
Joined: 10/28/2000
From: Valkenburg Lb, Netherlands
Status: offline
Hi Silvanski

I don't know if this is a oob error, but there are 2x 3 Mar Div in the allied oob.
1x in V MAC
1x in 4 MAU

And i have some suggestions about additional Dutch units in youre oob.

On allied side.
1. Para-Commando Battlegroup
This unit was in realtime in this timeframe action in the NEI
And exist out 2 Commando (raised from 2 Dutch Troop and Korps Insuline) and 1st Paratroopers Companies

2. Marines Brigade
This unit is raised, trained and equiped in the US. and was on the end of 1945 in the NEI.

And on the Axis side side you can as balance also add a Dutch Marine Brigade

_____________________________

Greetings from the Netherlands

Jo van der Pluym
CrazyDutch

(in reply to Silvanski)
Post #: 45
RE: Oy, Silvanski! - 11/15/2009 7:11:38 PM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
Thanks Jo, I'll look into the duplicate units and will insert the Dutch units coming from Nederlands Indie

_____________________________

The TOAW Redux Dude

(in reply to Jo van der Pluym)
Post #: 46
RE: Oy, Silvanski! - 11/16/2009 4:01:00 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
What a wonderful idea to add the Dutch units. Adds a bit more of a personal touch to a non-historical scenario. Might be able to do this with the Spanish and Belgian units. Don't know if anything can be done for the Danish or Sweeds. Maybe! Might be something to look into. I'll poke around and see what I can dig up

(in reply to Silvanski)
Post #: 47
RE: Oy, Silvanski! - 11/16/2009 11:22:54 AM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
There are already Spanish, Belgian and Italian units on the Allied side... added the Dutch units -arriving in the Pacific reinforcemets area- and a Danish Brigade attached to a British formation with objective track to... Denmark 

_____________________________

The TOAW Redux Dude

(in reply to cesteman)
Post #: 48
RE: Oy, Silvanski! - 11/16/2009 7:00:17 PM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Doesn't get any better than that!

(in reply to Silvanski)
Post #: 49
RE: Oy, Silvanski! - 11/17/2009 12:17:43 AM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
OK chaps, entered the T28 and Tortoise in the eqp 

_____________________________

The TOAW Redux Dude

(in reply to cesteman)
Post #: 50
RE: Oy, Silvanski! - 11/17/2009 2:59:32 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Sweeet

(in reply to Silvanski)
Post #: 51
RE: Oy, Silvanski! - 11/17/2009 3:31:22 PM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
Allright, entered the T28 and Tortoise in the OOB
The T28 will be seen in new so-called US Armored Assault units and in some Armored divisions. the Tortoise as infantry support in British divisions... Production figures are kept kinda low as it would be expensive to produce these kind of monsters en masse and production is geared towards cheaper mass production AFV's... But there you are, they can encounter the Maus on the battlefield


_____________________________

The TOAW Redux Dude

(in reply to cesteman)
Post #: 52
RE: Oy, Silvanski! - 11/18/2009 6:59:16 PM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Good to see an update. How much more do you have to do for the finished product other than testing?

(in reply to Silvanski)
Post #: 53
RE: Oy, Silvanski! - 11/19/2009 6:24:08 AM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline

quote:

ORIGINAL: cesteman

Good to see an update. How much more do you have to do for the finished product other than testing?

gonna have to revisit proficiency and untried/veteran status (maybe set all to untried)

_____________________________

The TOAW Redux Dude

(in reply to cesteman)
Post #: 54
RE: Oy, Silvanski! - 11/19/2009 7:17:18 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Understood. Can't wait.

(in reply to Silvanski)
Post #: 55
RE: Oy, Silvanski! - 11/19/2009 5:07:47 PM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline
Europa47 v5 is available on my TOAW Redux site

_____________________________

The TOAW Redux Dude

(in reply to cesteman)
Post #: 56
RE: Oy, Silvanski! - 11/19/2009 10:38:49 PM   
desert


Posts: 827
Joined: 9/14/2006
Status: offline
The Maus better watch its back.




Attachment (1)

_____________________________

"I would rather he had given me one more division"
- Rommel, when Hitler made him a Field Marshall

(in reply to Silvanski)
Post #: 57
RE: Oy, Silvanski! - 11/20/2009 3:05:10 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
v5 is your current project or the previous one?

(in reply to desert)
Post #: 58
RE: Oy, Silvanski! - 11/20/2009 3:05:57 AM   
cesteman


Posts: 845
Joined: 2/15/2004
From: San Luis Obispo, CA
Status: offline
Never mind, should have looked at your site first!

(in reply to cesteman)
Post #: 59
RE: Oy, Silvanski! - 11/22/2009 1:58:55 AM   
desert


Posts: 827
Joined: 9/14/2006
Status: offline
Eh, this was a bit silly.

< Message edited by desert -- 11/22/2009 7:05:14 AM >


_____________________________

"I would rather he had given me one more division"
- Rommel, when Hitler made him a Field Marshall

(in reply to cesteman)
Post #: 60
Page:   <<   < prev  1 [2] 3   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> RE: Oy, Silvanski! Page: <<   < prev  1 [2] 3   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.125